Finder's Keep: The Dungeon-Crawling, Monster-Battling, Loot-Collecting RPG!


Finder's Keep: The Dungeon-Crawling, Monster-Battling, Loot-Collecting RPG!
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Description

RISK & REWARD COMBAT, utilizing 6 different damage types

• Unlock skills by progressing through the tower, gaining XP and earning levels.
• Pick a set of 3 Battle Abilities, select your weapons and armor and head into the tower to seek your fortune.
• Strategize the most effective build, risk a lot and win big!

CHALLENGING FOES!

• Face powerful enemies who will test your mettle.
• Bide your time or swing big, to your utter destruction or victory.

FUSE AND POWER UP!

• Fuse an ordinary weapon to make it extraordinary.
• Level your gear to its max and then fuse it to bring out its true potential.
• Take your Common sword and turn it into one of the Ultimate Weapons using materials you discover in the tower.

CREATE A TEAM, UNLOCK REWARDS!

• Exchange friend codes with people you know playing the game, and form a team.
• Earn gold and rewards as you and your friends level up!

PLUS:

• Check back each day for different challenges and chest events
• 1000s of Unique Items to Collect
• Find and Collect Dozens of Unique Character Avatars, each with their own Hero Abilities
• Climb the tower and challenge the dragon!
• Special events
• Gain xp and level up to equip more powerful items
• Monthly/weekly/daily dungeons
• Try your luck with the ornate chest!


Note: Finder’s Keep is FREE to download and play. There are in-app purchases available. In-app purchases may be disabled within your system settings.

*A network connection is required to play.

What's New in Version 1.2.0

- New challenges await beyond Dread Landing in the Heroic Tower!
- 4 new VI difficulty boss challenges!
- 2 new Special Dungeon series with unique features and loot!
- Hundreds of new items with powerful new Passive Abilities!
- Changed “Rapid Strikes” and “Chance to Reduce Hit” proc chance from 5% to 10%
- “Thorns: Major” reduced to 4000 damage
- “Soul Sacrifice” - Cooldown is now 0 (damage is now based off of the player's remaining hp %)

Screenshots

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