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Musophobia Augmented the Particle Painter


Musophobia Augmented the Particle Painter
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Description

After Musophobia for iPhone got retina display resolution, the pricing for this version became too unfair so i am decreasing it to the same price until I find an update which makes a higher price reasonable.

*** Musophobia is accepted to Siggraph 2010! For those who are interested, link to Musophobia's citation on ACM Portal is here: http://bit.ly/asnZvw ***

Musophobia Augmented is not an update for the iPhone Application, Musophobia. It is the redesigned and improved version of the original one. Musophobia Augmented has a new interface and the ability to paint at the native resolution of an iPad. Both applications will be available and receiving their own updates, but Musophobia Augmented is designed only for iPad.

Musophobia Augmented 1.0's interaction features (except for screenshot, which is replaced with hiding menus option to take a capture using iPad's own way) are identical to the 1.2.1 release of iPhone app. Musophobia; including multi-touch painting, size variance and arrowheads visualization (visible in fifth screenshot)

Musophobia is a highly unconventional painting application.

It denies the single brush painting convention, and delivers a novel interface for drawing by up to 999 particle-brushes at once. And instead of using the brushes, you can merely interact with them: set them in motion on different trajectories, force them to fall, orbit on random centers, spin around the point of touch, collapse into a cluster or, simply, disturb by touching them.

Particles can be modified to create different effects. Musophobia makes many options available, including changing particle size, color, recovery speed and interaciton sensitive options such as hue change speed or spin radius.

Motions of the particles are all decided by the modes of interaction, dependant on each mode’s function. Modes themselves also interact, override and manipulate each other to visualize unpredictable paths and dynamics.

Musophobia was never meant to be a user-friendly application.

It takes away the full control of the users and reduces them to one of many parameters those bring life to the particles. In order to create, it forces you to cooperate.

Musophobia is hard to master and most likely to frustrate.

What's New in Version 1.1

+some bugs that are inherited from Musophobia are fixed

+Color picker added

+Menu transition speed increased

+"rotate UI" button is added to the most right side, which rotates the interface 180 degrees, so that the application can be used in both variations of the landscape mode now. It is not automatic on purpose, because it might be needed to rotate the device but keep the UI orientation.

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I have received a message concerning saving images, which made me realize that it is actually not very intuitive. For saving images, I have added "hide menus" button, which lets you render the interface invisible, so that it is possible to use the built in screen-shot functionality of the iPad. (that is pressing menu and power buttons together, like an iPhone).

Musophobia Augmented is ported to iPad before the release of iPads, just like many other applications that were available on the opening. That's why I have chosen to do some simplifications to reduce the risk of failures on an actual device.

Oh and, I heard of an iPhone&iPad application, which is accepted to Siggraph 2010 Conference for a poster presentation. AND ITS NAME IS MUSOPHOBIA.

Screenshots

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