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the little crane that could

the little crane that could
Download on the AppStore Click here to request a review of this app

  • App Store Info


The Little Crane That Could: a game like no other that offers a truly unique experience. Learn to drive and operate a mobile crane. It is enjoyed by 11 million people, young and old.

A realistic physics simulation gives you full control over the crane: rotate, elevate, bend, extend and grapple. You'll soon see that driving and operating a crane is so much fun.

The Little Crane That Could features:
* 6 free levels
* 21 premium levels (1 in-app-purchase unlocks all.)
* accurate physics
* great sound effects
* real time shadows via OpenGL-ES2 shaders
* support for iPhone and iPad retina displays
* online leader boards and achievements
* Super sharp anti aliased graphics
* Supports user-designed levels (shared via iCloud).

'The Little Crane That Could' was the nr 1 free ipad app in 22 countries:
Austria, Belgium, Canada, Chile, Colombia, Denmark, Finland, Germany, Guatemala, Hungary, Ireland, Israel, Lithuania, Luxembourg, Mexico, Norway, Poland, Spain, Sweden, Switzerland, Uruguay and foremost: United Kingdom. Thank you gamers!

You can follow me @BramStolk on Twitter. Please consider providing feedback on the game, good or bad. I need to know what you are thinking. There is a button in the HELP screen that takes you to the feedback page in itunes. Also, there is a FAQ now at

If you have trouble making the purchase for the premium levels, please see this troubleshooting guide:

If you lost your premium levels after upgrade, all you have to do is press the 'RESTORE PURCHASES' button which is next to the 'BUY' button. Make sure you are logged in the app store using the itunes account you purchased the levels with, and parental controls are OFF.

If you open the settings of your device, and go to 'Little Crane' tab, you can reverse the controls to mimic real-life cranes where pulling the lever is boom up, and pushing is boom down.

'The Little Crane That Could' is a game by Abraham Stolk, and it uses the OpenDE physics engine.

Open Dynamics Engine is:
Copyright (c) 2001-2007, Russell L. Smith.
All rights reserved.

HUD graphic design by Matthew Beckman, music by

What's New in Version 6.10

→ Added new vehicle 'crawler'.
→ Added new level 'topple'.
→ Added new level 'hill'.
→ Added new prop in sandbox.
→ Added horn (suggestion from Erin Gray.)
→ Added heli spawning for user designed levels.
→ Improved menu layout for iPad.
→ Upgraded to OpenDE v0.13
→ Geometry loaded on demand.


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