Between the Lines Advanced
- Publisher: Hamaguchi Apps for Speech, Language & Auditory Development
- Genre: Education
- Released: 10 Dec, 2012
- Size: 308.9 MB
- Price: $9.99
- App Store Info
DescriptionHUGE Back to School Sale until September 15th!! (usually $15.99) *No educational volume discounts until after the sale
Hamaguchi Apps for Speech, Language & Auditory Develop presents a groundbreaking app for the iPHONE designed for adolescents and adults who would benefit from practice interpreting vocal intonation, facial expressions, body language, and idiomatic or slang expressions. Using real photographs, voices and short mini-video clips of a variety of social situations and expressions, this app provides a dynamic way to help learn and understand the messages that are “between the lines” and simply can’t be replicated with worksheets and static flashcards.
*THIS IS NOT A SOCIAL SKILLS MODELING APP. Some people say and do things that are rude, such as interrupt a conversation, say something that is insensitive, lie, etc.
There are approximately 5 phrases out of 75 expressions that some may find offensive in the slang activity including: "He's ripped", "bunch of BS", "hit the fan", "not the sharpest tool in the shed" and "birthday suit". These are in a separate setting.
Check out a demo of this app on YouTube: http://www.youtube.com/watch?v=Y7uV5kMSjko&feature=plcp
For easier tasks, geared towards a slightly younger audience, check out Between the Lines Level 1 and Level 2 apps, also in the App store!
This app includes 65-75 tasks within each of the three activities.
There are three distinct activities in this app:
1. Listening: The user hears a voice speak a sentence, e.g., “What did you DO?!” (Often the same phrase is heard spoken in several different ways throughout the activity, but with different emotion and inflection) The narrator asks, “Who said it?” The user is shown a series of photographs. Depending upon the settings selected, there can be 2, 3 or 4 choices shown. The user touches the correct facial expression that matches the voice.
2. Body Language: A very short video-clip is shown that depicts an interaction or situation. For example, one teacher makes small talk then asks her colleague, “How is your day going so far?” The other teacher responds with body language only, suggesting “Eh…not bad, not good, just so-so.” The camera closes in this actor and says, “What is she thinking?” The user’s task is to look at the choices of responses and select the one that matches the facial expression/body language.
3. Expressions: A very short video-clip is shown that depicts an actor speaking a sentence that contains an idiomatic or slang expression, e.g., “I want to convince my dad to let me go, but I think I have my word ‘cut out for me’.” The user is then asked, “What does that mean?”
The game can be played by up to 75 users or as a group. The percentage correct is reported for each user’s performance on each of the three activities. Individual users can select their own settings; the group must have the same setting selections for the entire group.
Progress can be tracked, and displayed or not. Reward animations are provided at selected intervals for a welcome fun and break including Dunk Tank, Bull’s Eye (darts), and Shoot the Basket.
Developed by licensed speech-language pathologist and author, Patti Hamaguchi, M.A., CCC-SLP. Visit our website: www.hamaguchiapps.com