AquaSnap Achieve


AquaSnap Achieve
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Description

AquaSnap Achieve is a cognitive health brain training game designed specifically for children of average and above learning ability, aged 8 years and older.

We have built on our experience learned from clinical trials and studies in schools to create a new game that incorporates enhanced cognitive training while remaining fun and engaging.

AquaSnap Achieve trains the 5 key cognitive domains of attention, processing speed, episodic memory, executive function and working memory.

Strengths in these domains have been linked to improved school performance.

During the game, the player becomes an underwater photographer who completes missions and takes pictures of fish from multiple undersea environments. The pictures earn XP (experience points) which are used to increase player rank, earn currency and explore the world to reach different aquatic environments and rarer fish. Game play is adapted by taking the MyCQ cognitive health assessment to ensure each user has a unique training experience.

What's New in Version 2.1.1

Stability improvements

Screenshots

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