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Home » Articles and Reviews by 'Dave Flodine'

Big Sticky Review

Review BIG BAD BRUSH inc. By Dave Flodine, 2 years, 12 months ago
Big Sticky Review

Big Sticky tells a very familiar video game tale. Your princess has been kidnapped, and it's your job to get her back (plus all the other princesses that have been kidnapped as well). As Sticky the purple Frog Prince, you travel through treacherous worlds level by level, collecting roses, reaching the exit, and doing it all with the power of your incredible tongue. This game is all about the swinging mechanics. You tap a surface to shoot your tongue out at it. Upon hitting it, Sticky…

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Time Geeks: Cloneggs Review

Review Cory Games By Dave Flodine, 3 years ago
Time Geeks: Cloneggs Review

What do you get when you combine a matching puzzle with a collectibles game? You get Time Geeks: Cloneggs. In each level there are a number of eggs. You can either hatch them by tapping on them, or over time they will hatch themselves. When they hatch, little sprite characters appear, and it's up to you to find their clones and drag a line between them. At the end of each level, one character is left, and this clone is now added to your collection and will appear in subsequent levels.…

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Deflex Review

Review Llamasoft By Dave Flodine, 3 years ago
Deflex Review

Bounce the ball, collect all the objects. It doesn't sound too fascinating does it? It's amazing what you can do with a simple concept, and incredible production value. Each level of Deflex has you placing angled paddles in the bouncing ball's path in order to direct it around the stage. The object is to collect all the items on screen (most being animals that behave in their own distinct ways). For each item you collect, your score rises, and for every two or more you collect at a ti…

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MapleStory Cygnus Knights Edition Review

Review NEXON MOBILE By Dave Flodine, 3 years ago
MapleStory Cygnus Knights Edition Review

For those of you unfamiliar with Maple Story, it's a free to play Korean MMO that's been around for the latter half of the 2000s.  Cygnus Knights is the 2nd release of a single player version of the franchise for mobile devices, allowing play with two characters through a world full of endlessly respawing monsters. You can play either as Mikhail the Soul Knight or Oz the Flame Wizard, essentially giving you a play choice between melee combat or magic (although it takes a bit of p…

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Curvebot Evolved Review

Review elpixo By Dave Flodine, 3 years ago
Curvebot Evolved Review

In 1981, Taito released Qix, a game where you have to cut shapes out of a level while avoiding enemies. Once a certain percentage of the level is filled in, you progress to the next one. Qix had many imitators over the years, including a huge array of adult titles using this mechanic, but now with Curvebot, we have essentially reverse Qix. You start each level moving around the edge of a shape. By cutting through the shape, parts get lopped off, and when eighty percent or more is gone…

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VineKing Review

VineKing Review

Pixel Vandals describes its newest game, Vineking as based around multitasking. This is a fair assessment, but hearing that doesn't necessarily make one want to play the game, so let's delve deeper. You are the last of the Vine kings. Your planet was destroyed by a comet and now its up to you to restore life to this ball of rock. Each level consists of transforming the landscape from stone to grass with your powers. Drawing a line extends your vine to crush the lava rock, and have gra…

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EDGEBobby2 Review

Review EDGE By Dave Flodine, 3 years ago
EDGEBobby2 Review

Edge Bobby 2's real name is Bobby Bearing 2: Rerolled. Why then is it called Edge Bobby 2? Well that has to do with the developer Tim Langdell and his company Edge games. You see for some time now Tim has been sitting on the trademark of Edge games, taking to court any company that uses the word 'Edge' in a game related capacity (Edge magazine for use of its logo being the most prominent case). In June a UK court ruled against him, with one of the reasons being there has been no eviden…

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Async Corp. Review

Async Corp. Review

Puzzle games can fall into the trap of slapping a new coat of paint on an old concept and trying to pass it off as something new. What they should be doing is taking that concept, creating a unique world around it and then giving the player choice as to what type of puzzle game with these mechanics they wish to play. This is what Async Corp achieves. You are a new employee at Async Corp and your job is to make packets. How are packets made you ask? By swapping colored tiles from two s…

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Torture Bunny Review

Torture Bunny Review

This review begins with a disclaimer. If a game where you use various instruments to torture a helpless rabbit for a high score sounds awful to you, you may want to stop right here. For those of you interested or amused by this concept, Torture Bunny by Clickgamer may satisfy those dark urges within. Torture Bunny is a ragdoll physics game with a hint of strategy thrown in. There is a bunny in a cage hanging high above the ground. When you press go, he is released, and plummets to his…

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Zzed: match 3 cosmic shooter Review

Review Nevosoft By Dave Flodine, 3 years ago
Zzed: match 3 cosmic shooter Review

Zzed: Match 3 Cosmic Shooter is a match three shooter game. It is also a mouthful, so for the purposes of this review it will be henceforth be referred to as Zzed. You know the type by now. Clumps of colored balls are moving towards you, so to protect yourself and complete each level you have to shoot colored balls at the clump, so that three or more of the same color match up and detonate. Zzed adds some interesting features to the gameplay and also includes a story told in comic book…

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Burn The City Review

Review Josh Brown By Dave Flodine, 3 years ago
Burn The City Review

It's probably unfair to keep comparing these physics destruction games to Angry Birds, but while playing Burn the City, how can you not? In an interesting spin on things, you take control of a giant fire breathing lizard. When I say control, he just sits there as you command which trajectory to shoot fire at in order to destroy all the buildings on screen. The name of the game is maximizing your score. Upon your fireball hitting a highrise, structural weakpoints become available. Hitt…

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Color Bandits Review

Color Bandits Review

Color Bandits is a side scrolling shoot em up. As you move to the right of the screen, waves of enemies bombard you until you reach the dreaded end of level boss. These enemies are all minions of the dastardly fiend who's stolen the color from your world. In defeating them, you restore not only color, but peace as well. Moving and shooting is accomplished by two slider bars on the bottom of the screen. One moves you back and forth, and the other aims and fires your weapon. Your initia…

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ToonWarz Review

Review Polarbit By Dave Flodine, 4 years, 3 months ago
ToonWarz Review

FPS' on the iphone can be problomatic. No matter how well they're made, a bad control scheme can be a death sentence. That's kind of Toonwarz in a nutshell. Either playing through the single player campaign or the multiplayer, your enjoyment of this title depends on whether or not you can come to grips with the controls. There are two schemes available. Both technically use twin control sticks, it's just the default scheme hides the look stick and adds the shoot and jump button around…

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AirBear Review

Review Origin8 By Dave Flodine, 4 years, 4 months ago
AirBear Review

'How far can you get?' games are quite popular. You can load them up, try and beat your high score and be on your merry way. Airbear by Origin8 Technolgies tries to combine the reach the stars gameplay of games like Doodle Jump, with trampolines. If you're playing through the Homeward Bound mode, there are also puzzle pieces in each area to collect that will unlock the bear's propeller hat. Control takes some time to get used to, and even then it can be frustrating. Trampolines are cr…

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iJumpman Review

Review Andi McClure By Dave Flodine, 4 years, 4 months ago
iJumpman Review

In this day and age with our new fangled technologies and high processing power game systems, sometimes its nice to go back to basics. What's even nicer is if you go back to platforming and put a new spin on things. In iJumpman you control a man straight out of the Atari 2600 as he strives to jump over obstacles and find the exit. The most important aspect of a platformer to get right are the controls, and this is where iJumpman fails. There are two schemes, a touch scheme and buttons…

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