Broken Age was the game the brought Kickstarter to the attention of the masses.
Initially titled 'Double Fine Adventure', it was conceived by studio founder Tim Schafer as a way to revisit a more tradtional style of game, one which might be difficult to fund through private investors.
Several months and millions of dollars later, Schafer released Broken Age: Act 1 on Steam. In it, you jump between two seperate narratives: one sci-fi scenario about a young boy trapped on a ship, and another following a girl who is about to be sacrificed to a monster to save her village.
Today, as was initially promised in the Kickstarter campaign, Broken Age finally arrived on iPad. It's available now for £6.99 / $9.99.
I went hand-on with the game earlier today. Here's how I got on: