Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Hands-on with Welcome to the Dungeon, where defence of diabolical doers of evil is darn adorable

By , on July 14, 2014

I was fortunate enough to get an early hands-on with Welcome to the Dungeon, the retro RPG-inspired defence game from the team behind Jelly Dash.

When you thwack that play button, you'll notice that a lot of attention has been put into making the presentation look like a highly evolved 8-bit / 16-bit RPG, but the game is actually a lot closer to a simpler tower defence game with some gambling mechanics thrown in for good measure.

You take your chances on a roulette wheel to summon new creatures, spin a one-armed bandit to see which enemies you'll face next, and then use strategy to place your monsters in the right order or your dungeon, so that you can best the pesky adventurers that invade it. The game promises to include over 100 monsters, with plenty of stages to defend along the way to collecting them all.

Do you think retro revivals such as Welcome to the Dungeon still have some life left in them? Or would you rather see more high definition visuals and music in your games?


Comments