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Home » Latest Features

Hands-on with Fifa 15: Ultimate Team, EA's latest mobile football sim

Feature By James Gilmour, 2 weeks, 3 days ago
Hands-on with Fifa 15: Ultimate Team, EA's latest mobile football sim

While I've seen some surprising things at this year's Gamescom, there are a few constants which provide comfort amidst the madness. The Fifa franchise is one of these constants, the latest iteration of which takes the form of Fifa 15: Ultimate Team, and is due to arrive on iOS in the very near future. Taking onboard the negative feedback Fifa 14 received regarding its gesture controls,  the team has opted to return to a button-based control scheme this year. There's now a dedicated throughball button, and the ability to active close ball control by double-tapping the floating joystick. The other big change is the franchise's new focus on Ultimate Team mode, which proved the mo…


Hands-on with Rules!, where following commands is all sorts of stressful fun

Feature By Peter Willington, 2 weeks, 3 days ago
Hands-on with Rules!, where following commands is all sorts of stressful fun

The rules of Rules! are very simple: you simply follow the rules. That might be to only tap green cards, or tap cards in descending order, or only animal cards. Whatever the rules, if you follow them then you remove cards from play, can keep playing, and are then given more rules to follow. If you don't, you run out of time and it's game over. Sounds boring, but it's actually lots of fun. Here's video proof.…


Hands-on with Dante's Fall, the auto-faller with the hellish difficulty curve

Feature By Peter Willington, 2 weeks, 3 days ago
Hands-on with Dante's Fall, the auto-faller with the hellish difficulty curve

In Dante's Fall you fall continually and at very high speed, until you come into contact with something. At which point it's game over, you check to see if you beat your high score, and then try again. The controls are thankfully simple: just tap either side of the screen to move left or right. It's a hard game, and while that's totally fine with me, it feels like it's too hard too quickly, giving you no time to learn the subtleties of its play. I explain in the video below that I believe those that thought Super Hexagon was kid's stuff will lap this up, but for everyone else, from what I've played so far, Dante's Fall is an exercise in punishment and frustration.…


Kroll - EncyclAPPedia

Feature By Peter Willington, 2 weeks, 4 days ago
Kroll - EncyclAPPedia

We take a closer look at early iOS beat-em-up Kroll in today's entry of the EncyclAPPedia, seeing whether time has been kind to its "cinematic" visuals. EncyclAPPpediaɛnˌsʌɪklə(ʊ)ˈpiːdɪənounA video or set of videos giving information on many mobile games or on many aspects of one game and typically arranged entirely at random.…


Hands-on with One Tap RPG, the roguelike crossed with Pachinko

Feature By Peter Willington, 2 weeks, 4 days ago
Hands-on with One Tap RPG, the roguelike crossed with Pachinko

One Tap RPG is a blend of roguelike and Pachinko, two types of game that you rarely see combined. The result is a curiously entertaining, but heavily luck-based affair in which you tap where you want your hero to begin, cross your fingers, and hope that he / she makes it through the dungeon safely whilst racking up as high a score as possible. I was completely taken by One Tap RPG's pixel art aesthetic, but I definitely had my concerns as to how long the gameplay would remain appealing. This one's an interesting one, so take a look at my hands-on below for more info.…


Hands-on with Murl the Squirrel, where you shoot one squirrel out of lots of cannons

Feature By Peter Willington, 2 weeks, 4 days ago
Hands-on with Murl the Squirrel, where you shoot one squirrel out of lots of cannons

The peeps at Ravenous Games are behind Murl the Squirrel, and they're the lot responsible for the high action platformer League of Evil. But this isn't a game about brutally killing evil scientists. Oh no, it's not as ludicrous as that. Instead, it's about firing a cute squirrel out of floating cannons to climb as far as possible into the sky. Obviously. Murl the Squirrel reminds me a lot of the barrel sections of Donkey Kong Country, and that's a very good thing indeed. Here's my video explaining a bit more about the game.…


Flappy Bird - EncyclAPPedia

Feature By Peter Willington, 2 weeks, 5 days ago
Flappy Bird - EncyclAPPedia

We return to a mobile gaming classic for today's EncyclAPPedia: the simple, frustrating, addictive, and highly controversial Flappy Bird. EncyclAPPpediaɛnˌsʌɪklə(ʊ)ˈpiːdɪənounA video or set of videos giving information on many mobile games or on many aspects of one game and typically arranged entirely at random.…


Hands-on with Space Colors, the asteroid-blasting roguelike with pretty lighting

Feature By Peter Willington, 2 weeks, 5 days ago
Hands-on with Space Colors, the asteroid-blasting roguelike with pretty lighting

Containing everything you would want from a space-based roguelike - i.e. shooting lasers, death, and experience points - Space Colors is unfortunately a disappointingly hollow experience. At least it certainly is at the beginning of the game. The combat is very simple for a long amount of time, you die often, and the upgrades you need to progress always seem so far out of reach. But Space Colors has its redeeming features as well, including a gorgeous game engine with stylish lighting effects, plus a sardonic (and genuinely funny) sense of humour. Take a look at the game in motion below.…


Chopper - EncyclAPPedia

Feature By Peter Willington, 2 weeks, 6 days ago
Chopper - EncyclAPPedia

We go way way way back into the vaults today to reminisce about Chopper, one of the very first titles officially released on the iOS App Store, and still an enjoyable tilt-based action game. EncyclAPPpediaɛnˌsʌɪklə(ʊ)ˈpiːdɪənounA video or set of videos giving information on many mobile games or on many aspects of one game and typically arranged entirely at random.…


Hands-on with Solar Max, the float-about-in-space-until-you-die-of-asphyxiation-em-up

Feature By Peter Willington, 2 weeks, 6 days ago
Hands-on with Solar Max, the float-about-in-space-until-you-die-of-asphyxiation-em-up

I really wanted Solar Max to be fun, because its art style and soundtrack is wonderful: I'm a sucker for pixel art and chiptunes, and this features great examples of both. The core idea of Solar Max is cool too. You float around space, trying to find air tanks, to refill your oxygen levels and continue playing for longer. But the gameplay just isn't there. Items are too small to pick up with any regularity, and there's no radar to see where the next pick up that you should be headed to is located. On top of that, the jet pack you're using is ineffective at turning and guiding your hero in the cold gravity-free environment of space. Here's Solar Max in motion.…


Hands-on with Time Tangle - Adventure Time, the uncharacteristically derivative adventure starring Finn and Jake

Feature By Peter Willington, 2 weeks, 6 days ago
Hands-on with Time Tangle - Adventure Time, the uncharacteristically derivative adventure starring Finn and Jake

Adventure Time is a series that is always trying to break down pre-conceived notions of gender, race, age, and any other social construct you care to mention. It's a pioneering animation that manages to appeal to kids and adults, with seemingly something for all ages to enjoy and learn from. It is bold, it is cute, it is welcoming, it is amusing, and above all it is original. Time Tangle - Adventure Time is a derivative auto-runner that will cost you $2.99 / £1.99.…


Crazy Taxi - EncyclAPPedia

Feature By Peter Willington, 3 weeks ago
Crazy Taxi - EncyclAPPedia

Blowing the dust off of the great tome that is EncyclAPPedia, we're going to shake things up and make some "crazy money" with Axel, B.D. Joe, Gina, and Gus, in Crazy Taxi. EncyclAPPpediaɛnˌsʌɪklə(ʊ)ˈpiːdɪənounA video or set of videos giving information on many mobile games or on many aspects of one game and typically arranged entirely at random.…


Hands-on with Animal Boyfriend, in which I train Brian Thumper to be my perfect lover

Feature By Peter Willington, 3 weeks ago
Hands-on with Animal Boyfriend, in which I train Brian Thumper to be my perfect lover

I'll keep this intro short: in this hands-on with Animal Boyfriend I choose the human / animal hybrid that I'd like to date, pick a name (with a bit of help from the AppSpy community), and then begin the slow but steady process of teaching him how to be a better human being, just like I explained in our news story. In Animal Boyfriend there are spelling mistakes everywhere, confusing menus aplenty, and very little animation and sound. It's niche, and it's odd. But that's all totally okay, and I'll tell you exactly why that is in the video below.…


Hands-on with Rusted Emeth, the JRPG where you fight giant monsters in huge mechs for cash and glory

Feature By Peter Willington, 3 weeks, 3 days ago
Hands-on with Rusted Emeth, the JRPG where you fight giant monsters in huge mechs for cash and glory

After it was released on Android a month or two back, Rusted Emeth is now out on iOS. It's a cool concept for a JRPG: many people have become hunters who collect bounties after defeating massive creatures in battle using their Golems (heavily armoured mechs). The visuals are a little basic, but keep with Kemco's usual 16-bit aesthetic, and I'm really liking the fact that the controls are optimised for touchscreens, and aren't virtual sticks. I fired up Rusted Emeth so I could show you the opening moments, click play below to see them.…


Hands-on with Micromon, a monster battler that's Pokemon in all but name

Feature By Peter Willington, 3 weeks, 3 days ago
Hands-on with Micromon, a monster battler that's Pokemon in all but name

Some people are going to look at Micromon and get very very angry. They're going to say things like “this is such a flagrant copy of Pokemon”, and “this 'Glareon' design looks a heck of a lot like Flareon”, and “Nintendo should take these chancers to court”. But you know what? They shouldn't say those things. Because this is the closest any of us are going to come to playing a Pokemon game on iOS for at least the next 5 years. And even if Micromon is impersonating another game, it's a damn convincing impersonation. Here's my hands-on explaining more.…