Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Home » Latest News

Duet

News By Dave Flodine, 1 year, 10 months ago
Duet

Upon watching the trailer for Duet, the upcoming game by Australian developer Kumobius, I was instantly reminded of Pivvot. We're starting to see a lot of arcade based skill testers now, and the developers themselves refer to the game as "a mesmerizing mobile arcade game about radial awareness and acute dexterity". Have a look at the trailer and see for yourself. It looks positively mind bending, and also, a really good time. Duet is out now in the App Store. [App Store Link]…

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

News By Dave Flodine, 1 year, 10 months ago
Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

The Gabriel Knight series is one of the more beloved franchises in the adventure genre, introducing players to a wonderfully rich blend of horror and investigative gameplay. The series creator Jane Jensen has teamed up with Pheonix (the studio behind the Cognition games on which Jensen was a story consultant) to bring a remastered version of Gabriel's first adventure to PC, Mac, and IPad sometime in 2014. According the the FAQ on the game's site, the main changes are in the art assets, remastered music by the original composer, and a whole new voice cast. The original recordings are lost, and the original actors (which included Tim Curry and Mark Hamill) would sound different than they woul…

Neurokult

News By Dave Flodine, 1 year, 10 months ago
Neurokult

The developers of upcoming iOS game Neurokult describe is as a child of REZ, Polara, and Bejeweled that constantly challenges the player's ability to stay focused, and to improve their reactions to survive. The teaser doesn't show you enough gameplay to fully understand this comparison, but it does show off the game's unique qualities. My thoughts are that you have to link together orbs of the same colour for greater bonuses, but cannot allow these chains to be broken by the obstacles that litter the screen. Music seems to play a part as well (we are told that the soundtrack is composed by Mekoor). The game is released on October 17th. Until then, let your imagina…

Carmachia

News By Dave Flodine, 1 year, 10 months ago
Carmachia

The full title of this competitive single-device multiplayer game is Carmachia: High-Octane Gladiators of 2075, but to keep things simple, we'll just refer to it as Carmachia. Due out on October 10th, this looks like a fun time if you have an iPad and a friend handy. While the iPad has flourished with digital representations of board games, I don't think its potential as a single-device multiplayer platform has been explored. Games like Carmachia are showing its strength in that area. Have a look at the trailer. At the price of $1.99, it's certainly a steal if the gameplay is half as fun as it looks in the trailer. I guess we'll find out when the game is finally released.…

The Question

News By Dave Flodine, 1 year, 11 months ago
The Question

Hello there loyal Appspy readers! I want to thank everyone’s contributions to last week’s question. The consensus seemed to be that Djrella659 hit the nail right on the head with his suggestion. It’s a bit of a game design question, but I think since this is an iOS site, framing it in relation to the strengths of the iOS platform will yield interesting results. The question is: What kind of game would you create for iOS if you had the knowledge and resources to do so? I’ll be giving my answer on Friday. As someone who has plenty of game ideas and has been teaching myself to program to make them a reality, I’m confident in providing an interesting answer. I&r…

Through the Hoop

News By Dave Flodine, 1 year, 11 months ago
Through the Hoop

A lot of the games we review are based on using a physics engine to solve puzzles. It's amazing that this is the first time I've seen the concept based around the sport of basketball. Through the Hoop - Basketball Trick Shots HD has you bouncing the basketball off of planks to create trick shots, and even reverse spinning the ball. The trailer will show you more. The game is only availble in the US store at the moment, but releases worldwide on October 9th. It will be a free purchase with 25 levels playable, and a one time in-game unlock fee of $2.99 to access the rest. We wonder if the control scheme will provide precise manipulation of power and spin, and look forward to findi…

Massteroid

News By Dave Flodine, 1 year, 11 months ago
Massteroid

On October 17th, a wild Massteroid gets released upon an unsuspecting App Store. It's a high score game where you have to grow your asteroid by hitting debris, while avoiding missiles and mines. If there's one thing we hate about space, it's all those missiles and mines scattered about! With a couple modes to keep the player busy, and a choice of control systems, it looks like a fun little time waster. Have a watch of the trailer, and see for yourselves.…

Modern Combat 5 delayed till 2014

News By Dave Flodine, 1 year, 11 months ago
Modern Combat 5 delayed till 2014

Bad news for fans that were anticipating the next installment in the Modern Combat franchise. Gameloft tweeted earlier that to fully achieve their vision for the game, it will be delayed till next year. Those looking for a Gameloft first person shooter experience shouldn't fret however, because Brothers In Arms 3 is supposed to release before 2014 hits. So if you think about it, you'll be getting two high quality shooting experiences within a few months of one another. These games always make my iPhone run extra hot, so my advice would be to start training your hands for extreme temperatures!…

Boyz: Big Bang

News By Dave Flodine, 1 year, 11 months ago
Boyz: Big Bang

We've all seen our fair share of physics flingers on the App Store, but every now and then, something about a new release in the genre just hits a perfect microcosm. Boyz: Big Bang's trailer is such an occurence with its bizarre yet endearing characters, their animations, and the nasaly theme song that accompanies everything. Take a look for yourselves. See what I mean? there's something definitely there. The game is already out in Canada, but won't be seeing a worldwide release until Novmeber 7th. If you want to help odd boys meet odd girls, this may be the game you've been waiting for.…

Storyteller is a lighthearted yet Grimm look at telling stories

News By Dave Flodine, 1 year, 11 months ago
Storyteller is a lighthearted yet Grimm look at telling stories

While Daniel Benmergui's game Storyteller currently has no release date aside from 'this year', it's fascinating enough to spread the word about. The video below is from alpha gameplay released much earlier in the year, but it shows off how the story creation works as a puzzle element, and the level of creativity afforded the player at that time (I expect it has gotten more complex in the interim). As you can see, a lot of the subject matter is quite dark (hence the pun in the title of this piece), but there's an amusing nature about how what the story asks of you boils human emotion down into its more simplistic core. Love, betrayal, dispair: all these fun emotions and mor…

Rolling with Rollabear

News By Dave Flodine, 1 year, 11 months ago
Rolling with Rollabear

Usually I have a catchy intro to lead into the trailers for upcoming games, but in the case of Rollabear, I think you would be better served to step into the trailer cold. Here we go! Initially I thought it was a bear-themed Katamari Damacy, but it looks more like a bear-themed platform / bowling game. With the right amount of precision in the controls, this looks wacky and varied enough in its enviroments to be a bit of a giggle. It will be released next week on October 8th, so we'll see if it's worth taking for a spin then. Get it?!…

Ron Gilbert's The Cave due out on October 3rd

News By Dave Flodine, 1 year, 11 months ago
Ron Gilbert's The Cave due out on October 3rd

SEGA has teamed up with Double Fine to bring The Cave to iOS. Arriving on October 3rd, Ron Gilbert's puzzle platformer about seven adventurers searching for their deepest desires in a talking cave will be available for $4.99. Below is the trailer for the original release. I played this on PC a few months ago, and while I was not impressed with the puzzles or slow movement, the personality and humour were top notch. We'll see if any changes have been made to the gameplay when it releases later this week.…

Paint it Back

News By Dave Flodine, 1 year, 11 months ago
Paint it Back

[Edit] A release date of October 17th has been announced. Some of you might be familiar with Picross. It's a puzzle game most notably released on Nintendo handheld devices where the solution to the puzzle creates a picture (and the puzzle itself is creating that picture). Using logic for how many blocks are together in a row and where the gaps should go, things can get pretty hectic. It's kind of like Sudoku meets Pathpix (although I am sure that developer took his inspiration from Picross in the first place). Edward Brown, an ex-Popcap developer is bringing Picross to the iPhone with his upcoming game Paint it Back. You use the same process to repai…

Space Qube

News By Dave Flodine, 1 year, 11 months ago
Space Qube

Space Qube is out on the App Store today. Imagine Space Invaders, if you could design your own spacecraft in a voxel editor. Not sure what I'm talking about? This trailer should explain further: Listen to that catchy music! While the gameplay seems to be your standard space shoot-'em-up fare, the ability to create your own ship (well... really create whatever you like), and have the amount of voxels used inversely balance the armour and speed of your vessel is a great idea. Those that wish to give the game a try should follow the link below. [App Store Link]…

Almightree

News By Dave Flodine, 1 year, 11 months ago
Almightree

Oceanhorn isn't the only iOS game inspired by the Zelda franchise arriving these last few months of 2013. Almightree, developed by Chocoarts and published by Crescent Moon, delivers a 3D block-puzzler based around the mechanic of 'plantsportation' (which is apparently teleporting, but with plants). Have a look at the trailer for a better understanding. While the basis of a 3D block-puzzler has some link (heh) to the Zelda series (think about a lot of the infamous dungeon puzzles), it seems more that the game is banking off the name recognition of Zelda more than being directly inspired by it. I could of course be wrong. Nevertheless, it looks enjoyable enough for a puzzle game (inclu…