Straandlooper Animation has released Hector: Badge of Carnage Episode 1 on the AppStore for the great price of $3.99. In the style of a classic Lucas Arts game, this new series is a great mix of comedy and easy to use controls. Not convinced? Just check out the trailer below! We'll have a review up shortly.
Listen up, meatsacks. No doubt you've been waiting years for a half-decent game to show up in the Adventure category of the App Store. Well, this is it. Half-decent, as promised.
EPISODE 1: WE NEGOTIATE WITH TERRORISTS
When a hostage crisis erupts in the centre of Clappers Wreake, only one man has the diplomatic finesse to defuse a simmering situation before it boils over into a stew of butchery and bloodshed: Detective Inspector Hector. He's all they've got. Literally. All the other negotiators are dead. Hector has a choice to make: carry out the terrorist's curiously altruistic demands, or watch as his fellow officers are picked off one by one. Hector's still on the fence.
Stagger a drunken mile through the Crime Capital of Britain in the size 9s of Detective Inspector Hector: part criminalist, part kebab-fiend, all cop.
Do all the things you've dreamed about: hit a tramp with a crowbar, steal a young man's trousers, kick a heroin addict into a cardboard box, enter a porn shop without embarrassment, carry a designer handbag... all in the name of justice, and all in spectacular ground-breaking 2D.
Did we mention? It's not for kids.
This isn't one of those bog-standard Oh-god-where-am-I-how-did-I-get-here-there's-a-screwdriver-in-a-desk-drawer type escape games that the interweb seems to be infested with nowadays. HECTOR:BADGE OF CARNAGE takes you back to the glory days of the point 'n click graphic adventure: nonsensical inventory items, favour-hungry reprobates, and a relentless stream of witty one-liners.
WHAT YOU GET:
- 18 sordid, filthy, rundown locations
- 23 well-developed & witty characters (+ 1 stinking drunk)
- 40 Inventory items (includes Free Lubricant!)
- 397 interactive objects
- 2421 spoken lines of dialogue
- Cinematic cutscenes
- Original score
- A good few hours worth of low action puzzle-solving gameplay
WHAT WE GET:
- Your cash.
Look, we honestly don't care if you like it. We just want you to buy it. If you don't, you'll never see Episode 2 or 3.