Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.

Sine Mora Update adds new Control Options

By , on July 30, 2013
Last modified 4 years, 9 months ago

Our review of the iOS port of Sine Mora was quite glowing, but one aspect that we took issue with was the virtual joystick control scheme. Well developers Digital Reality Software Kit have taken the criticism to heart and have added touch controls in their latest update.

These controls can be fixed or floating (wherever you place your finger) and add a lot more fluidity to the movement. Of course now there's the issue of obscuring incoming bullets, but in a game when getting hit decreases your time instead of killing you, it's a little more tolerable.

Along with the control options, they have balanced aspects of the game as well as improving the visuals (possibly by tweaking the performance to allow for it).

One of the great things about the App Store (and digital stores in general) is the immediacy of which a developer can receive feedback and address criticisms and problems in their game. Sine Mora was already a solid release on iOS, and now it has become better.

Subscribe to AppSpy on

[App Store Link]