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See the first screenshots from the Final Fantasy VI iOS remake

By , on December 4, 2013
Last modified 10 months, 3 weeks ago

It's only been a week since Final Fantasy IV: The After Years appeared on the App Store, but it seems that Square Enix is keen to generate buzz for its next iOS port.

You see, Squeenix is bringing its '90s RPG classic Final Fantasy VI to iOS this winter, complete with snazzy new visuals.

To whet our appetites for the 'remake' (which we reported on back in October), the developer has released some screenshots of the new visually enhanced mobile version. Siliconera has posted these new images alongside comparison shots from the original SNES version:

SNES verson

iOS version

SNES version

iOS version

According to Square Enix producer and director Takashi Tokita, the iOS remake of Final Fantasy VI will be something of a re-imagining of the classic JRPG, featuring an overhauled battle system and less "grinding".

As soon as we have a concrete release date, we'll let you know.


Comments

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NeoPhyRe 10 months, 3 weeks ago

Am I the only one who thinks that the images of the new visuals aren't that great? They are in a higher resolution but they seem to be lacking the feel of the original. Especially that first one where they are overlooking the cliff. Somehow the original one looks more realistic. The iOS one feels a bit to bright and clean, while the original gave off a dark and gritty look.

Regardless, I'll probably end up getting this.

Avatar
TheAspieFox 10 months, 3 weeks ago

Actually, they're probably better. I played this game before and was kinda irritated that I found it difficult to sometimes distinguish what was what, since a lot of the pixels were either similar or clumped together.

If you're worrying about it being "too clean", just be happy that they didn't make a 3D-model remake, like animating in the style of Ocarina Of Time.

Avatar
NeoPhyRe 10 months, 3 weeks ago

Hmm, I never had any problems with distinguishing anything. Then again, I own it on the SNES, which is on a much bigger screen than if you played it on the GBA (or iOS in the future).

But yeah, I'm happy it wasn't remade in 3D.