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Latest Video Reviews

Latest Articles

Free-to-play shmup Sky Force 2014 has just flown onto the App Store

News By Alex Beech, 1 month, 2 weeks ago
Free-to-play shmup Sky Force 2014 has just flown onto the App Store

Sky Force was an impressive-looking mobile shump back in the Java days of 2004. Now, ten years later, Infinite Dreams has bought it back as free-to-play shooter Sky Force 2014. A lot has changed in a decade, most notably in the visual department. While the original looked good for its time, this new instalment is stunning. The 3D graphics models bring notable depth to the smooth top-down combat. This is made all the more impressive thanks to the beautiful explosion and lighting effects that fill every screen. The one-to-one touch controls have you dragging your little ship around the screen constantly shooting its cannons. However, in an interesting twist to this tried and tested system…


Eye on the App Store: Rival Knights, Sky Force 2014, and more on Twitch! (5pm UK | 9am Pacific | 12 noon Eastern)

Feature By Danny Russell, 1 month, 2 weeks ago
Eye on the App Store: Rival Knights, Sky Force 2014, and more on Twitch! (5pm UK | 9am Pacific | 12 noon Eastern)

It's the middle of the week - you know what that means. No, not a general feeling of ennui and exhaustion! It means it's time for our weekly installment of Eye on the App Store over on our Twitch channel. As per usual, we'll be looking at the latest releases of the week. Some out at midnight tonight, some already out, and one that's returning to the App Store. A veritable mix on all accounts! Today our headliner are Rival Knights, Sky Force 2014, 99 Bricks Wizard Academy, and Scuba Diving Adventures, but there may be one or two more up our sleeves. Please come along to discuss all the games out this week, throw a question or two at us, and generally have a nice wee chat over on T…


BIOSIS Review

Review Kostyantyn Salanda By Alex Beech, 1 month, 2 weeks ago
BIOSIS Review

Apparently, Biosis is a suffix that means “mode of life." Fittingly, it's a great way to describe the main theme of this squishy, creature-manipulating 2D physics puzzler. You must guide a tiny organism through a hostile world towards a goal. Your little blob is a bit useless, however, so you must rely on other creatures in the world to push and pull it towards its destination. Every one of the lifeforms you use to guide your organism to the exit has two states. Tapping on a cr…

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Hands-on with Scuba Diver Adventures, Chillingo's drop-dead gorgeous diving sim

Feature By Peter Willington, 1 month, 2 weeks ago
Hands-on with Scuba Diver Adventures, Chillingo's drop-dead gorgeous diving sim

Though Scuba Diver Adventures initially came out very briefly a month ago, it was quickly pulled from the App Store due to having a scene that was a little too close to the recent Malaysian aeroplane accident. However, after a few tweaks, it's now heading back to iPhone and iPad for all to play. How are the IAPs handled in this free-to-play diving sim? Is it easy to control your character? Just how good are the visuals? And is this the worst acting in a video game in recent months. Check out our hands-on video below to find out.…


Jousting simulator Rival Knights charging onto iPhone and iPad tonight

News By Alex Beech, 1 month, 2 weeks ago
Jousting simulator Rival Knights charging onto iPhone and iPad tonight

Hear ye, hear ye! Gameloft has just revealed its upcoming jousting game, Rival Knights. What's more, it's galloping onto the App Store this very night. Starting you off as a lowly competitor in the medieval sport of jousting, Rival Knights challenges you to rise through the ranks to become one of the finest lancemen in the land. Think of it as the career mode in FIFA, only with more armour and fewer injuries. Rival Knights will feature a huge variety of upgrades for your armour and jouster. The developer has also gone to thr trouble of using motion capture for the game's animations - though we suspect this will just be for the knights and not their noble steeds. If the daft trailers a…


King's match-three puzzle sequel Bubble Witch Saga 2 has just bounced onto iPhone and iPad

News By Alex Beech, 1 month, 2 weeks ago
King's match-three puzzle sequel Bubble Witch Saga 2 has just bounced onto iPhone and iPad

Bubble Witch Saga 2, the latest free-to-play match three puzzler from Candy Crush Saga creators King, has just appeared on the App Store. This latest installment in the Bubble Witch series has you reprising the role of Stella the witch in her battle against dark spirits. To fend off these evils she must take down groups of coloured bubbles by firing her own orbs towards them. When her shots meet with two or more bubbles of the same colour they disappear, with any bubbles attached beneath crashing down as a result. The game features 50 levels, with more promised every two weeks. Returning fans of the franchise may also notice new game modes to test your bubble bouncing skills. If th…


AppSpy Plays: Battleheart Legacy, live on Twitch! (5pm UK | 9am Pacific | 12 noon Eastern)

Feature By Danny Russell, 1 month, 2 weeks ago
AppSpy Plays: Battleheart Legacy, live on Twitch! (5pm UK | 9am Pacific | 12 noon Eastern)

Just in case our video review of Battleheart Legacy last week wasn't enough to help you decide on picking up Battleheart Legacy, we'll be playing it as part of our regular Twitch broadcasting. Our Alex called the game an "attractive, fully-featured action-RPG with elegant controls, let down only by its slightly laborious combat system." If you have already bought it, fret not - we still need you to come along and point our James in the right direction! Give us your best hints, tips, and techniques so that we can storm through the session for our onlookers. The stream starts over on our Twitch channel at 5pm UK / 9am Pacific / 12 noon Eastern, but we'll have a short little natter with…


Kiwanuka Review

Review CMA Megacorp By Alex Beech, 1 month, 2 weeks ago
Kiwanuka Review

Kiwanuka's title screen, with its beautiful geometric visual design and psychedelic soundtrack, sets the tone for the levels to follow. What isn’t immediately apparent is that this charming puzzler is built on a single, elegant gameplay mechanic that perhaps doesn't offer enough depth to support the weight of an entire game. Cast in the role of a tiny wizard, you must use your magic to escort a host of followers across a series of 2D levels. Touching anywhere on the screen produ…

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Double Fine’s Broken Age is coming to iPad in 'a matter of weeks'

News By Alex Beech, 1 month, 2 weeks ago
Double Fine’s Broken Age is coming to iPad in 'a matter of weeks'

Act 1 of Double Fine’s point-and-click adventure Broken Age is finally on its way to the App Store. It was over two years ago that Double Fine took to Kickstarter to launch Broken Age, then titled Double Fine Adventure. After smashing its $400,000 goal, the first development update announced that the game would also be coming for iOS.  Now, six months after the game was launched on PC for backers, Double Fine has announced that the iPad version of Broken Age Act 1 is “in the final stretch” and should be in our hands in “a matter of weeks." Broken Age tells the story of two characters: a boy trapped on a spaceship by an overbearing AI guardian,…


Free vertical shooter Final Flight of the Perseus gets new Expert Mode

News By Alex Beech, 1 month, 2 weeks ago
Free vertical shooter Final Flight of the Perseus gets new Expert Mode

Final Flight of the Perseus is a vertical shmup developed by Third Party Ninjas. Despite already being free, the team has clearly decided that it wasn't offering enough value, and has just added a new Expert Mode. The wave-based shump offers short bursts of icreasingly challenging sci-fi combat. Every enemy killed earns you in-game cash, which you can then spend on upgrades to power up your cannons, or to replenish your shields. As any good star pilot will tell you, dropping to zero shields in Final Flight of the Perseus is dangerous. This is where the new Expert Mode comes in, encouraging you to flight in this prone state to earn double cash rewards. Resist the urge to power up yo…


Genre Busters: Console Calamities - live on Twitch (5pm UK | 9am Pacific | 12 noon Eastern)

Feature By Danny Russell, 1 month, 2 weeks ago
Genre Busters: Console Calamities - live on Twitch (5pm UK | 9am Pacific | 12 noon Eastern)

Over here at AppSpy we like to start the week just like all the other whippersnappers our age. Lists, and plenty of 'em! And boy, do we have a list show on our Twitch channel for you today. Genre Busters: Console Calamities will be exploring the grimey underbelly of misled publishers and developers who sold their soul for a quick buck - trashy titles with the names of beloved console properties emblazoned across them. Whether they're riddled with IAP jiggery-pokery, flawed controls, and / or just downright dreadful intrusive ads, we're going to name and shame them. We want to know which you've been most disgusted by. If you have played any of these games, there's a good chance you will ne…


See exclusive hands-on footage of Modern Combat 5: Blackout

News By James Gilmour, 1 month, 2 weeks ago
See exclusive hands-on footage of Modern Combat 5: Blackout

If you're a first-person shooter fan, then you've probably been keeping a close eye on the development of Gameloft's guntastic sequel Modern Combat 5. We've covered the game's new character classes and XP leveling system. We also touched upon the new Squad vs Squad multiplayer mode, which lets you create and customise your very own platoon from your friends list. However, up until now we've only seen snippets of the game in action.  Handily, our pals over at Pocket Gamer recently spent a day with the folks at Gameloft, and went hands-on with the game itself. They even had the presence of mind to grab some video evidence of the game in action. Here is that video:…


Drawn to Life Review

Review 505 Games (US), Inc. By Alex Beech, 1 month, 2 weeks ago
Drawn to Life Review

Drawn to Life was a originally released back in 2007 on DS. It was based around the tantalising idea of letting you draw characters and items directly into a game world. Seven years on, the game has now made its way on to the App Store. All this port delivers, however, is proof that some things are best left in the past. Despite the fact that creation is the the game's main hook, it is a limited mechanic. Each of your creations must conform to a specific size and shape, limiting your…

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Creature-battler Outernauts: Monster Battle has just gone global on iPhone and iPad

News By Alex Beech, 1 month, 2 weeks ago
Creature-battler Outernauts: Monster Battle has just gone global on iPhone and iPad

Having been in soft launch for several weeks, Insomniac's free-to-play creature-catcher Outernauts: Monster Battle has been launched worldwide on iPhone and iPad. As with so many creature-fight simulators, you must gather all kinds of bizarre beasts to battle for you in your quest to become number one on PETA’s most wanted list. Outernauts does offer a few twists on the classic formula, however, with its strategic combat far more rapid than similar titles. The game’s social aspects also do a lot to set it apart. PvP arena’s let you battle other players online, pitting your collection of handdrawn monsters against theirs. Online leaderboards ensure you can quantifiably…


Eerily beautiful iOS point-and-click adventure Pinstripe is nearing completion

News By Alex Beech, 1 month, 2 weeks ago
Eerily beautiful iOS point-and-click adventure Pinstripe is nearing completion

Posthumous point-and-click platforming adventure Pinstripe is nearly ready to hit iPhone and iPad. Pinstripe's gameplay mixes side-scrolling platforming with classic adventure game puzzles. Taking control of a dead man in search of his wife in the afterlife, you must solve all manner of problems to progress, with only a shotgun and a little grey dog to help. The good news is that according to developer Thomas Brush, "after almost 3 years, Pinstripe is almost playable in its entirety."  The game is brought to life by Brush's stunning, eerie art, and is populated by a colourful cast of characters, each with their own tales to tale. After nearly three years in development we are exci…