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Latest Video Reviews

Latest Articles

Rovio announces next Angry Birds game with image of new characters

News By James Gilmour, 7 months, 2 weeks ago
Rovio announces next Angry Birds game with image of new characters

Rovio has released a teaser image promoting a brand new Angry Birds game, complete with a collection of new characters. The image, which was posted on the official Angry Birds Twitter feed, shows the outline of six never-before-seen birds. The accompanying message reads: "Big adventure with new birds coming soon!" Until recently, Rovio had kept the physics-puzzler gameplay of the Angry Birds franchise true to its origins. Whether the action was set in a on a beach, in space, or in a galaxy far, far away, it always involved pinging birds at pigs with a simple gesture. Big adventure with new birds coming soon! #NewAngryBirds  pic.twitter.com/DWdZ7fBrXq — Angry Birds (@AngryBir…


Radiohead's first game Polyfauna merges music and mind-bending visuals

News By Alex Beech, 7 months, 2 weeks ago
Radiohead's first game Polyfauna merges music and mind-bending visuals

Radiohead has released its first game onto the App Store - an interactive musical experience called PolyFauna. Inspired by their The King of Limbs sessions, Radiohead has drawn on early computer life-experiments and creatures spawned from their subconscious mind to create the game's world. These images have then been realised by the digital designers at Universal Everything. Taking sounds from the song Bloom, this free app could most easily be compared to an interactive screensaver. As the games description states, the screen is a "window into an evolving world." In the context of the game, this means you can guide your floating avatar around the screen by tilting your device. You'll fi…


Final Fantasy VI | Hands-On

Feature By Peter Willington, 7 months, 3 weeks ago
Final Fantasy VI | Hands-On

Square Enix continues its great tradition of rifling through its extensive catalogue of older titles, and seeing how much it can get away with charging for them. Their latest re-release is an iOS port of Final Fantasy VI. Seen by many as the pinnacle of 16-bit JRPGs, and held by many to be the best entry in the oeuvre, this touchscreen port of the genre favourite has many gamers excited - and concerned. Is the game still a classic? Is it worth your time and money? What's happened to those Super Nintendo visuals? And can you still perform wrestling moves on locomotives? All these questions and more are answered in our hands-on video.…


Clash of Clans developer Supercell releasing Boom Beach worldwide in March

News By Alex Beech, 7 months, 3 weeks ago
Clash of Clans developer Supercell releasing Boom Beach worldwide in March

While we in the UK and US have been patiently waiting for Supercell's latest free-to-play extravaganza Boom Beach to reach our shores, the game has been busy blowing up Canadian and Australian App Stores in beta form. However, we can now confirm that the watery follow-up to global sensation Clash of Clans will land on App Stores everywhere next month. Though Boom Beach is clearly influenced by Clash of Clans' building, fortification, and defence mechanics, Supercell CEO IIkka Paananen claims that this new freemium base-builder is a different beast. Speaking to financial journalists in a recent call, Paananen said: "We've made some risky choices. There aren't any clans in the game and…


Ollie around The Docks with new Touchgrind Skate 2 update

News By Alex Beech, 7 months, 3 weeks ago
Ollie around The Docks with new Touchgrind Skate 2 update

As thrilling as it is to soar through the air on a piece of wood with wheels nailed to it, skateboarding is only as fun as the park you're skating in. Luckily for fans of Touchgrind Skate 2, Illusion Labs has heard the cries of all you adrenaline junkies, and delivered a new skatepark to the game's roster: The Docks. Originally, the game contained three huge parks for eager boarders to stiffy, sack tap, and gay twist their way around (no angry emails, please - those are all real tricks). This additional new park is equally large, and brings with it a host of new waterfront appropriate challenges. This update also brings with it a host of tweaks designed to improve the game's already ti…


Assassin's Creed Pirates sets sale price at £1.99 / $2.99

News By Alex Beech, 7 months, 3 weeks ago
Assassin's Creed Pirates sets sale price at £1.99 / $2.99

Tired of your life as a respectable pillar of the community? Longing for a life on the high seas? Well, Ubisoft has just made a pirate's life even more appealing, having just slashed the price of Assassin's Creed Pirates on the App Store from £2.99 / $4.99 to £1.99 / $2.99. This mobile tie-in to the Assassin's Creed universe sees you playing the role of ambitious privateer Alonzo Batilla as he takes control of his own boat, and sets sail to become a scourge of the Caribbean. Manning your ship through swipe-based navel battles, and building a fearsome crew to aid you terrorise the seas, the game offers you a life of rum-swilling debauchery, without the risk of scurvy. Assass…


Flappy Bird Addiction: A Survivor's Story

Feature By James Gilmour, 7 months, 3 weeks ago
Flappy Bird Addiction: A Survivor's Story

When Flappy Bird creator Dong Nguyen was asked why he pulled his viral hit Flappy Bird from the App Store, he didn't give the answer we were all expecting. Rather than cite the stream of hateful Twitter comments or concern over cloning allegations, the Vietnamese developer gave a simple reason: addiction. "[Flappy Bird] happened to become an addictive product," Nguyen explained in an interview with Forbes. "I think it has become a problem. To solve that problem, it's best to take down Flappy Bird." Though some have questioned the sincerity of this explanation, we have uncovered evidence that Flappy Bird addiction is not only real, but is destroying lives. The video above tells the stor…


Supernauts | Hands-On

Feature By Peter Willington, 7 months, 3 weeks ago
Supernauts | Hands-On

Some things just don't work very well when they're combined. Electricity and water. Blackcurrant cordial and milk. Paul and Barry Chuckle. These are things that, though fine by themselves, cause pain, indigestion, and comic mischief when put together. So, could anything good come from combining the much-loved hardcore builder Minecraft, with super casual wait-em-up FarmVille, in a free-to-play mid-core game from Finnish startup Grand Cru? If our time with Supernauts is anything to go by, the answer is 'yes.' Here's why:…


Flappy Bird creator claims he pulled the game because it was 'an addictive product'

News By James Gilmour, 7 months, 3 weeks ago
Flappy Bird creator claims he pulled the game because it was 'an addictive product'

Dong Nguyen has revealed that he pulled his mobile smash hit Flappy Bird from the App Store because it had become "an addictive product." Speaking about the game's removal in an interview with Forbes, the creator of Flappy Bird claims that it was the unexpectedly addictive quality of the game which led to its demise. "Flappy Bird was designed to play in a few minutes when you are relaxed," Nguyen explains in the interview. "But it happened to become an addictive product. I think it has become a problem. To solve that problem, it's best to take down Flappy Bird." Despite being released in May 2013, Flappy Bird didn't make an impression on the App Store charts until last week. Thoug…


Darkest Dungeon reaches Kickstarter goal with 30 days to spare

News By Alex Beech, 7 months, 3 weeks ago
Darkest Dungeon reaches Kickstarter goal with 30 days to spare

With 30 days still to go, turn-based strategy game Darkest Dungeon from Red Hook Studios has already reached its Kickstarter goal of $75,000. Currently the turn-based dungeon crawler is destined for PC and Mac. The studio's stretch goals reflect this hardware choice, with additional characters, cinematics, and Steam mod integration all promised if the fund breaks the $500,000 barrier. What is particularly interesting about Darkest Dungeon is its approach dungeon crawling. While the goal will still be to hack your way past the forces of chaos to defeat a timeless evil, you will not be finding shiny weapons and armour to improve your four-person squad. Instead, you will be managing the team'…


Skiing game Dudeski to hit the App Store slopes in early March

News By Alex Beech, 7 months, 3 weeks ago
Skiing game Dudeski to hit the App Store slopes in early March

If you are already worried about the post Winter Olympics comedown, then Benedict Fritz's Dudeski might help to keep your frosty spirits high. Due to arrive in March, this downhill skiing game is set to mix 'dude' humor with all of the danger and drama of the rocking down an icy hill strapped to two pieces of wood. Your goal is to make down Shred Lord Mountain, and through all four sections of its treacherous slalom course. To do this you have to carve your way past a range of hazards, including Yetis, totem poles, and an approaching avalanche. Your downhill decent can be made easier by collecting pinecones which unlock shortcuts. There will also be a host of special areas to discove…


Games Workshop's Warhammer Quest going cheap on the App Store

News By Alex Beech, 7 months, 3 weeks ago
Games Workshop's Warhammer Quest going cheap on the App Store

Games Workshop's board game conversion Warhammer Quest is currently on sale for 69p / 99c, down from £2.99 / $4.99. We had a lot of fun with Warhammer Quest when it arrived on the App Store last year. Building a party of adventures, you can guide wizards, warriors, and a host of other heroic classes against the hordes of chaos. As you explore dungeons and other subterranean areas, you have to use tactics, magic, and big swords to emerge victorious against the orks, skeletons, and other evils that stand in your way. Offering hours of turn based adventuring, we think 69p / 99c is a steal for Warhammer Quest. We recommend you pull on your +3 Boots of Bargaining and hea…


Threes! Review

Review Sirvo LLC By Alex Beech, 7 months, 3 weeks ago
Threes! Review

When we first fired up Threes!, we admit that we weren't quite prepared for the charm offensive we were about to receive. A quick tutorial shows you the basics. To play, you must swipe a group of tiles up, down, left, or right across a 4x4 grid. Pushing a 1 tile against a 2 tile creates a 3 tile. But from there tiles only combine with tiles bearing a matching number - 3 tiles combine with other 3 tiles into 6 tiles, 6s into 12s, and so on. The aim  of the game is to combine…

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Monkey Mofo delivers some puzzle-based simian madness to your touchscreen

News By Alex Beech, 7 months, 3 weeks ago
Monkey Mofo delivers some puzzle-based simian madness to your touchscreen

Invoking classic games and themes is a great way to grab gamers' attention. And, whne we first saw it, Monkey Mofo's apparent blending of ChuChu Rocket! and Q-bert certainly caught our eye. Requiring you to guide hapless fruit-collecting monkeys around an isometric island, Monkey Mofo has you laying down arrows in your simians' paths to push them in the right direction. Once the fruit is collected, all that is left is to guide them to the exit to complete the stage. To make things trickier, there are an assortment of enemies to mess with your monkeys. Plus, as the game progresses, the mazes become increasingly difficult to navigate. Sprinkle on other hazards and power-ups, and…


Developer removes lone in-app purchase from Lost Yeti

News By Alex Beech, 7 months, 3 weeks ago
Developer removes lone in-app purchase from Lost Yeti

Usually when an update hits the App Store a company likes to talk about what it has added. Oddly, today Neutronized Games has been talking about what it has removed from it block-sliding puzzler Lost Yeti – namely, in-app purchases. It seems that the Italian developer's decision is based on fan feedback to the game's solitary IAP, which allowed players to skip difficult levels. Talking about the decision on Twitter, Neutronized Games said that people didn't trust a game that offered a micro-transaction while still charging an up-front fee. Though we sympathise with this philosophy, we can't help but feel that the company would have been less willing to remove the purchase if more th…