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What if a developer was to take angry birds, and fashion an RPG system around the addictive, flinging gameplay? What is the RPG system incorporated included shades of unique classes such as fighters, lancers, archers, and wizards, that all had their unique methods of attack? What if each level had multiple difficulty settings that unlocked more interesting loot and experience, and what if these special items recovered could be leveled up and mastered for more damage? Sounding good? Wel…Watch The Video Review