Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Bounce On 2: Drallo's Demise Review

By Andrew Nesvadba, on March 30, 2010


Bounce On 2: Drallo's Demise
  • Publisher: Team Phobic
  • Genre: Family
  • Released: 29 Mar, 2010
  • Size: 36.1 MB
  • Price: $3.99
Download on the AppStore
Rating

PROS

  • Lots of levels and challenges to overcome.
  • A nice blend of Sonic and Mario 64.

CONS

  • Artwork isn't always cohesive.

VERDICT

Where so many platformers have struggled to find a foothold in the App Store, Bounce On 2 manages to grip on and demonstrate how it's done.


  • Full Review
  • App Store Info
  •  

Barring the excellent return to form of Sonic Rush, SEGA have had troubles recapturing what made Sonic the Hedgehog such a great platformer. It's hard to shake the feeling that Team Phobic have cracked an element of what made Sonic so good and have distilled it in to their latest game Bounce On 2: Drallo's Demise.

There are two basic movement controls with the default being tilt based, but for those who are more comfortable with virtual pads buttons are also available. The level of control is surprisingly good, with complex jumping maneuvers being easy to pull off with either control system. The gameplay will be familiar to anyone who has ever played a platformer, but added features like skill-based jumps give the game a modern edge. Keys will need to be collected based on challenges in order to unlock later levels, much like Super Mario 64.

Bounce On 2 goes for a modern 16 bit feel with 2.5D graphics. The textures are smooth and hand-drawn, but the transparencies don't always blend in well with each other. In game 3D models add depth and help to show the physics being used more clearly. The music is atmospheric, but not quite as interesting as the somewhat cute exclamations and sound effects used.

From the gameplay to the graphics, Bounce On 2 at some deep level carries the true game genetics of what made Sonic so much fun the first time around. For most old-school gamers there might not be enough that's new to keep you enticed, but the great gameplay and responsive controls make it a worthy platformer for anyone's iPhone.

Screenshots

Screenshot 1 of 4 Screenshot 2 of 4 Screenshot 3 of 4 Screenshot 4 of 4

Comments