The Raging Dead Review
- Original and unique game concept.
- iPod access during gameplay.
- Repetitive and lacklustre gameplay.
- Small scale, simple visuals.
- The control’s touch sensitivity can be a bit off at times.
The Raging Dead boasts a strong concept but some of its creative decisions tend to hold it back from being a great game.
- Full Review
- App Store Info
Oh no! The undead have risen and have begun to devour the living… again. It’s up to you to protect the city the only way you can, by dropping large bombs from the sky. The Raging Dead puts players in control of a somewhat mysterious airborne arsenal of destruction as they must stop the zombie infection from spreading and wiping out the city population.
Players scan over the city and its normal blue dot inhabitants and must identify small red dots as zombies. To kill the zombies, players use both bombs and machine guns; both used by tapping on the screen. Once players rid the city of zombies, they can use points earned to upgrade their weapon’s power and accuracy. The controls are simple but at times the touch sensitivity and accuracy may be a bit off, causing you to miss a shot.
The game’s visuals are a bit disappointing, and the small scale dots can sometimes become lost in the large city. The sound is moderate but players may want to take advantage of the iPod access during gameplay. The game features one main mode but a number of medals and awards can be unlocked.
While the title sets up for some big undead killing mayhem, this is sadly not the case. The game is certainly a unique and fresh addition to the hoard of zombie games available but the gameplay itself seems lacklustre and uninspiring. The small scale visuals seem to dwarf the cool concept and make The Raging Dead a short and moderate play.
DescriptionUsing a small arsenal, defend a city from hoards of raging zombies that threaten to infect the entire population.
The Raging Dead is a zombie infection simulation set in an urban environment where the goal is to save the human population and their city.
There are hundreds of intelligent beings on screen at once. These beings freely navigate through the city, avoiding buildings, cars, etc.
Zombies will chase down and infect humans when they are within sight, while humans will instinctively run away. If unable to get away, the human will become infected, thus becoming a zombie.
Game play takes place in a multitude of city environments - each one completely destructible. For example, when a player drops a bomb on a building, the building will explode and burn. The ultimate goal is to save as many humans as possible, while limiting damage to the city in the process.
Players have 2 weapons at their disposal:
-The Bomb - Has a large blast radius able to destroy multiple zombies at once. However, will also cause damage to the city.
-The Machine Gun – Fast, single kill, with a default clip of 10 bullets.
-Both weapons can be upgraded (strength/accuracy, reload speed, number of clips)
-Players will need to switch between both weapons to kill as many zombies as possible. The choice of weapon depends on what the situation calls for.
-22 unique levels that will challenge your reflexes
-4 discrete rankings for each level
-10 medals to be earned based on progress and performance
Check the trailer here
What's New in Version 1.0.2- Added profile system, up to 3 profiles can be active at once.
- Minor bug fixes.