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Samurai II: Vengeance Review

By , on October 21, 2010

Samurai II: Vengeance
Download on the AppStore
5 out of 5


  • Fun beat'em-up action gameplay.
  • Amazing graphical style with Retina optimizations.
  • Classic samurai movie sound effects.


  • Graphic visuals - not overly gory, but not for kiddies.
  • Relatively short campaign.


Samurai II: Vengeance may have lost its unique touch controls, but its solid gameplay and amazing artistic style are almost second to none.

  • Full Review
  • App Store Info

For some the first Samurai title from MADFINGER was a smash hit, for others it was a resounding dull thud, but love it or loathe it their latest release Samurai II: Vengeance builds upon this scrolling beat'em-up and takes it to new heights.

The touch and swipe controls have been replaced with a much more familiar virtual stick and button system and players can combine short and long attacks to recreate the brutal combos from the original title. A dodge button gives your Samurai the ability to quickly blitz his way around the screen or otherwise break an enemy's defense, but smart targeting along with quick-steps can keep your character in the thick of the action without too much effort. As you initiate combos a small indicator will keep track of the buttons pressed, helping you to either break it off early or to switch to another combo smoothly.

The art style of Samurai II borders on some of the best artistic design work I've seen on the platform, with stunningly smooth 3D visuals on the Retina display that look like a living, breathing water-color painting. To compliment the artwork, MADFINGER have also included dynamic background music and sound effects that sound like they're straight out of a classic samurai film.

The biggest disappointment (and perhaps this is a compliment) is that the game feels far too short and should you get absorbed you'll be finished in a couple lengthy sessions. Still, as action titles go Samurai II: Vengeance is quick, dirty and fun to play even if it does leave you wanting for more.


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SumoSplash 2 years, 8 months ago

I'd love to see a sequel, but it would unfortunately be loaded to the brim with every subversive F2P trick in the book and the IAP to match.

Tominoz 8 years, 2 months ago

Thanks for reccomending this game, it is great. Even tough it looks great it runs smooth on my Ipod Touch 4 =D.

yogs 8 years, 2 months ago

Does it work on 2G iPod touch?

andrew 8 years, 2 months ago

Yup, it's designed to work on all but first-gen devices.

yogs 8 years, 2 months ago

Hi Andrew, thanks for the prompt reply. Appstore info mentions ''FEATURES: Universal app - supports iPhone 3G, iPhone 3GS, iPhone 4, iPod Touch 3G, and iPad. The game is optimized to take advantage of each device's strengths.'', hence was not sure if this game would have worked on 2nd generation devices.

FalloutNewVegas 8 years, 3 months ago

I don't know... I think the main reason it felt a bit bland to me was your attacking action was slow...I'm just used to games with quick attack actions that it felt sluggish to me.

FalloutNewVegas 8 years, 3 months ago

I got samurai 2 for free and I found it fun for a while. While I agree that the visuals are simply amazing it felt a bit 'dull' and repetetive and I soon stopped playing altogether. I don't think I'm going to get this on straight away unless one of my mates buys it and gives me a go, then if I think its worth it I 'll buy it....

andrew 8 years, 3 months ago

I couldn't put it down at all - the combat was just so fluid and each new opponent always seems to require you to readjust your style to kill them successfully. Though to be fair, the genre in general can feel bland for some, but everything just felt so polished :)

FalloutNewVegas 8 years, 3 months ago

Oh sorry I mean samurai 1 not 2 >.>

andrew 8 years, 2 months ago

Oh ok that makes more sense haha! I was like - how is this not fun? :D