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Captain Bombom. Review

By , on October 22, 2010

Captain Bombom.
Download on the AppStore
3 out of 5


  • Action cuts straight to the chase.
  • Lots of enemies and objectives to maintain.


  • Visually busy.
  • Some features feel thrown in without a decent purpose.


Captain Bombom. is a twin-stick shooter that's ahead of the usual pack, but more refinement in the gameplay is needed to make this a winner.

  • Full Review
  • App Store Info

Captain Bombom by Toropot is yet another twin-stick shooter to throw on the pile, but before you discount it off-hand it's great to see a developer that tries to keep things flashy and exciting in an attempt to really stand out.

Unfortunately it feels like everything including the kitchen sink has been thrown together in one large mix and it's easy to become overwhelmed early on by what's happening. To kick things off the movement seems to be bugged at the moment and the detection on the lower left side of the virtual stick doesn't register as sharply. Aiming doesn't seem to be affected in the same way, though players can switch between firing forward, down at the ground or to the sides should they need it (which is rarely). Two varieties of bombs are also added, either causing an explosion or a whirlwind that sucks up enemies, but aiming them can be hit or miss as they're best deployed while running away from a pack and the finger combination required to do this is extremely tricky.

Add on top of this a visual style that's bright, colorful and altogether hyperactive and you'll quickly reach input overload trying to process what's going on. However the game is relentless in its pace and things become hectic merely seconds in to the game and never really let up unless you're lucky enough to score a temporary ride in your special tank.

If you find regular twin-stick shooters to be too bland, then Captain Bombom might be worth checking out, but for most people it might be a little too much to take in all at once.


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