- Publisher: Crazybunnies Studio
- Challenging, but not frustrating gameplay.
- Hero unit with unique skills.
- Branching tower evolution.
- No wave indicators to prepare for air or stealth 'curve balls'.
SillyBunnies is a wolf in sheep's clothing and steps up the challenge quickly, but thanks to its evolving tower and hero system you'll always have something to keep you busy.
- Full Review
Don't let the title fool you; while SillyBunnies by Crazybunnies Studio may sound like a cute and fluffy tower defense title, it'll humble you with its challenging gameplay. Thankfully the game's difficulty comes from the need to learn how to play each mode and map optimally and not from flaws in the game itself, so before you dive in be prepared to hit that retry button.
SillyBunnies is a mazing style of TD with a plain grid layout that makes it easy to drag towers in to place. Pinch zooming makes it easier to select individual towers, but annoyingly if you upgrade a tower you'll need to select it again to continue upgrading. Thankfully towers and upgrades can be processed while the game is paused, helping to relieve some of that frustration. The game also streamlines its play by using three base towers that are upgraded to unique structures, making mazing much more efficient.
But perhaps the best feature is the inclusion of an upgradeable 'hero' unit that can be moved around the screen, unleashing damage and specific tower upgrades to make life easier. The graphics are cute and cartoonish and while there aren't many enemies they are mixed up well and the maps themselves are varied in design and layout to avoid monotony.
It's hard for tower defense titles to do anything truly unique at this time, but SillyBunnies executes itself perfectly and as TD titles go it'll keep even the most dedicated of fans busy for a long time. Definitely worth grabbing if you want to step up your tower defense skills.