Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Fumes Stunt Racer Review

By , on October 13, 2010


Fumes Stunt Racer
Download on the AppStore
3 out of 5

PROS

  • Classic Stunt Car gameplay on the go.
  • Detailed control options.
  • Native iPad support.

CONS

  • Challenging, but not impossible physics to master.
  • Audio clipping issues.

VERDICT

Fumes Stunt Racer breathes new life in to a classic game, however more than a splash of paint and tilt controls are needed to make it appealing to a broader audience.


  • Full Review
  • App Store Info
  •  

I was never a huge fan of Stunt Car Racer (SCR) - yes, yes, 'blasphemy' I know - but I was having too much fun butting my head against games like Impossible Mission to master a title as subtly complex as SCR. Fumes Stunt Racer (FSR) by Sector3 Games is a spiritual revival of the seminal racing simulator and for once I'm glad I'm not dealing with rose-tinted glasses.

FSR is not a title that forgives people for just jumping in and blasting away; no, players will need to come to grips, figuratively speaking, with the fine balance of physics required to stay on the track while maintaining a high speed. The edges of the track are extremely slippery and should be avoided at all costs lest you enter a deadly under or oversteer, but the main track itself can be just as unforgiving and excessive braking or not pulling off the accelerator will also result in quickly going out of control. It may sound like chaos, but the balance is preserved carefully to force players to learn how to drive their car instinctively and the use of tilt and/or braking assist helps immensely in coming to grips with the semi-realistic gameplay.

The Retina and native iPad support only seems to take the edge out of the game's 3D visuals, leaving the textures to look muddy and washed out, but players will have little time to complain when focused on staying on the road.

For now there's not a lot to FSR, with only fifteen tracks and OpenFeint leaderboards, but future updates are set to add features like AI drivers, selectable lap counts and GameCenter Achievements. Die-hard fans of SCR might want to jump at the chance to play Fumes Stunt Racer, but it may not appeal to the more casual crowd just yet.

Screenshots

Screenshot 1 of 5 Screenshot 2 of 5 Screenshot 3 of 5 Screenshot 4 of 5 Screenshot 5 of 5

Comments