Danger Alliance: Battles Review
- Intuitive interface design and controls.
- Six unique classes to individualize your squad.
- Automatic screen orientation; play in portrait or landscape with ease.
- Game resume not working as intended; backgrounding not supported, only saves on end of turn.
Danger Alliance: Battles steps in to bolster up the number of tactical turn-based titles available on the App Store and it does so with simple style.
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It's not as though we haven't seen developers attempt to bring tactical turn-based titles to the App Store before, though they've generally made a critical mistake or two preventing the often overlooked genre from seeing a sort of revival. Danger Alliance: Battles by TOME Studios keeps things simple, but if you think this means the combat is any less intense for its simplicity you'd be wrong.
At the beginning of each match you are able to select a squad from a mix of six unique classes, with each one sporting a particular strength and weakness that can be the difference between success or failure on some of the levels. While you have to take in a Captain, the other four slots in your group can be taken up by a long-range sniper; a grenadier who requires no line of sight; a speedy kukri-wielding Commando; a mean Engineer explosives expert; and a trench-burning Digger.
Much of the usual expected complications of a tactical turn-based title have been eschewed for the sake of simplicity and approachability. In particular players can move each of their units in any order they choose on their turn, starting with movement, then following this up with an action (if their class allows it) such as firing a weapon, healing a team-mate or bunkering-up to defend from the next wave of attacks.
Players can either face off against one of three AI difficulties (Easy, Normal, Hard) or play a hotseat match with a friend. Sadly there are no online or local network multiplayer options at this time. Also it's odd that there's no specific singleplayer campaign, though aside from the first level, the remaining five need to be unlocked by winning a match on the previous level.
Unfortunately, much like other tactical titles, Danger Alliance has an Achilles heel. Backgrounding isn't currently implemented, though the game is saved for a 'resume' option at the end of a turn - should you need to back out before then your progress is lost.
If you're itching for a way to prove your tactical dominance against friends or you just feel like a good-ol'e comp-stomp, check out Danger Alliance: Battles.
Description★★★★★ Best turn-based strategy in the App Store. Period. [CrysisDaMonk]
How would you like to have a barbecue with a moustachioed cricketer, or watch a beautiful Russian engineer loosen someone's teeth with a monkey wrench? Maybe you'd care to demonstrate just how calculating and cold you can be as you humiliate your best friend on a cheerily colourful 3D battleground? We here at Tome Studios are proud to present Danger Alliance: Battles, wherein you will experience all of the above and much, much more.
Danger Alliance: Battles... Think it over, roll the words around on your tongue a little...
Sounds camp, you say? Well that's just how they named things in the '50s, goddamn it! Don't look at us and question the likelihood of an alliance that throws around strong words like danger, it just IS, okay? Sure, the DA universe might not be the '50s you remember (or at least remember reading about) but we wrote the thing and we choose how much authenticity is included.
Now that's out of the way, let's look at the most important part of the title ': Battles'. That's what we really want to tell you about; the outlandishly cartoonish 3D violence and brain-taxing tactical strategy that is the core of the game. Our favourite description so far has been "...yeah, it's like chess. But y'know, with rocket launchers."
DA: Battles is, to put it as clearly as we can, a 3D, turn-based, squad tactics game. Quick, shoot down to the bottom and check out the screenshots to get an idea of what that means. Are you back? Good. Let's move on to the dot points:
- Seven unique units, each with highly individual strengths and weaknesses
- Six finely crafted battlegrounds to master
- Play each battleground in either Elimination mode or Strategic Victory mode
- Play through the mini-campaign against supernatural foes
- Hotseat multiplayer, play your friends on the same device!
- Three AI difficulty levels
If we haven't yet convinced you, let us dangle this further carrot. Danger Alliance will expand beyond Battles, with plans to introduce a single player campaign and further multiplayer capabilities as well as extra content, battlegrounds and characters with future versions. So help us help you, the more copies of DA: Battles we sell, the shinier our updates will be!
What's New in Version 1.2* A new soldier joins the ranks - Jansson the Rifleman
* Many improvements