1-bit Ninja Review
- Challenging platforming; decent skill cap on collecting all 'big bits'.
- Fun homage to a classic era; very lo-fi pixel art and chiptune soundtrack.
- Infinite life and 'classic' modes; caters to casual and hardcore audiences alike.
- Unlockable anaglyphic 3D mode.
- Touchy physics; little momentum to ease players in - a moment's hesitation makes it easy to careen in to pits, enemies and traps alike.
- No checkpoints; all progress lost on death (though thankfully big-bits can be collected separately via replays).
Do you pine for something harder than the average platformer? Do you hate predictable level design? Try 1-bit Ninja - it's an old-school flavor with a menacingly modern twist.
- Full Review
- App Store Info
Retro trappings in iOS games are no new phenomena, but when you take your inspiration from something as odd as Super Mario Land from the Gameboy you've certainly decided to take the road less traveled. 1-bit Ninja by Kode80 may look like this classic title, but mastering its secrets will require a trip in the third-dimension.
The graphics and soundtrack aren't the only thing to be given a lo-fi treatment as players can only 'move forward' and 'jump'. It's unusual for a skill based platformer to restrict your mobility, but there's a good reason for it. Lying just beyond the 2D plane you're viewing is a 3D world complete with passages and platforms otherwise hidden from view thanks to the normally flat perspective. Swiping the top of the screen will reveal these secrets, but you won't have a lot of time to mess around as some of the game's secrets are also time sensitive, requiring players to make tricky jumps off enemies at the right location.
There's a big assumption that players coming in to 1-bit Ninja are already familiar with the usual platforming tropes (for instance, you're never told to hold jump to bounce higher off enemies) and this can be frustrating, especially when you're thrown to the beginning of the level on each death. With that said, collecting the all important, hidden large-bits is worthwhile as they unlock additional features including a 3D Anaglyph mode for those who happen to have a spare set of colored-gel glasses lying around.
It's the restrictions that make 1-bit Ninja so compelling; forcing a single direction requires players to learn a level's secrets before attempting to collect them and even then you'll need to develop some keen timing to get the perfect run. Even if you're not a completionist, watching a coin slip by is bound to tear at you, bringing you back for more.
If you owned Super Mario Land or you like your platformers to be a bit more challenging, you'll get a kick out of 1-bit Ninja.
Description"sublime", "it's already becoming one of my favorite games on the iPhone" - Kotaku, Game App of the Day
"you'll find yourself sucked into this addictive vortex in which you want to keep playing a level over and over again" - IGN, Editors Choice
"1-bit Ninja is a truly unique and rewarding experience" - 148apps, Editors Choice
"the finished product is a flawless, iconic game that proves what single, indie developers can achieve" - iPhoneAlley
"It’s the best example of a retro platformer on iOS yet…and I’m hooked!" - TouchGen, Editors Choice
"Must Have Game Of June 2011" - Robin Rhys, AppAdvice Daily
Best Retro Game 2011 - TouchGen
#8 iOS Game 2011 - iPhoneAlley
Best iPhone Game 2011 - ArcadeLife
1-bit Ninja is pure run + jump fun unlike anything else on the App Store. The stylized 2D side-scrolling world can be dragged into 3D at any point to reveal hidden paths. Built from the ground up for touch screen control that rivals 'real buttons', 1-bit Ninja sacrifices a back button in the name of precise control you don't ever have to think about.
Need to move in the opposite direction? There's a spring or platform for that!
* stylized 1-bit engine mixes 2D & 3D
* simple 2 touch control for jump-precision
* classic head-bouncing, run + jump gameplay
* hiscores & best times
* save & watch replays of your best runs
* export replays as video for YouTube**
* 5 worlds, 25 levels & over 125 challenges
* Custom practice-checkpoints
* Game Center leaderboards & achievements
* secrets & easter eggs
* unlockable camera modes inc. red/cyan 3D***
* original chip-tune sound track
Follow kode80 on Twitter to get the latest news: http://twitter.com/kode80
Want more 3D iOS magic? Check out HoloToy for iPhone, iPod touch and iPad.
** replay video export requires iOS 4.1 and 3GS or higher
*** anaglyph mode requires 3GS or higher
What's New in Version 1.21* Corrected music on World 5 replays
* GameCenter bug fix
* Vase enemy bug fix