Zombie Crisis 3D Review
- Simple on-rails shooting action.
- Three difficulties that scale the challenge dramatically.
- No fake-cover moments.
- Death animations are too slow / confusing.
- Several blind-firing exercises.
Zombie Crisis 3D is no House of the Dead, but it shares the same style and jump-in-your-face action that makes it such a fun game to play.
- Full Review
- App Store Info
One of my biggest pet-peeves for rail-shooters is just how robotic some of them feel; sure you move around to cover, but the smooth transitions often feel out of place or outright ridiculous as hordes of enemies just happen to lie in wait at a vantage-point that's perfect for you. Zombie Crisis 3D by KONGZHONG has no such illusion and you'll be wading knee-deep in the remains of your foes as you frantically scour a laboratory of its infectious denizens.
Instead of dealing with a complex arsenal of weaponry you're thrown in to Zombie Crisis 3D with only a handful of weapons (a pistol, shotgun and chain-gun to be precise) and all you have to do is tap the screen to fire on your enemies. As you progress you'll find ammunition for the two powerful alternate weapons and on the harder difficulties you'll need to carefully manage when you reload your weapons to avoid being caught empty-handed when a zombie or ten decide to rush you.
The 3D visuals are lo-fi and you'll soon be acquainted with the usual and far-too-often used series of underground corridors that make up much of the game, however when Zombie Crisis strays from these areas they're constructed in a way that makes it challenging to deal with the hordes of enemies you're fighting. This is something I appreciated as it helps to keep you off-balance and reminds you that you're not fighting on your own terms. Cinematic moments where the camera swings around as though you're clearing a room completely also add a neat touch.
Unfortunately the boss fights were disappointing as the epic feel that the developers tried to give them falls short as they enter a fairly repetitive and silly attack pattern. Still, it's great to see another rail-shooter straying from the norm and while Zombie Crisis 3D may not be perfect it's a refreshing change for action fans to enjoy.
DescriptionUntil House of the Dead come over to the iPhone, you can indulge your zombie-killing tendencies with Zombie Crisis 3D. It plays out like an arcade light gun game; you have zero control over the movement of your hero. All you do is point and shoot. This lack of "control" doesn't upset me too much, as I have a real fondness for light gun games and Zombie Crisis 3D does a good job replicating that arcade experience. ---IGN
Zombie Crisis is an intense, finger-friendly 3D rail shooting game for the iPhone/iPod Touch.
Abandoning the 'traditional' joystick-based FPS, Zombie Crisis releases your fingers from the difficult movement & weapon control and delivers a new, innovative style that lets you focus on the action.
In Zombie Crisis, a bio-accident has taken place at the Argo Company, turning its infected staff into bloodthirsty zombies. When the disaster is about to sweep through the States, a female mercenary soldier, Dana, receives an order to investigate the situation at Argo's lab. Will her investigation lead to a one-way street into those dangerous zombies? Or will she find something even more dangerous than the Zombie Virus?
21 maps, hundreds of zombies and 4 big bosses.
4 weapons including pistol, shotgun, and machine gun and a dagger
Beautiful 3D graphics, professional sound production, and a gripping storyline.
Ready for RETINA display!