Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


The Blocks Cometh Review

By , on January 17, 2011


The Blocks Cometh
2 out of 5

PROS

  • Simple pick-up style.
  • Charming 8-bit graphics and multiple chiptune tracks.

CONS

  • Little gameplay variation outside of additional speed.
  • Large 'dead zone' for tilt to move.

VERDICT

The use of the word 'clone' is continually watered down by comparing 'similar' titles; if you need a definition of a 'clone', this is it. It's hard enough for Independent developers to get a foot in the door and until this issue is resolved we can't in good concience recommend this title.


  • Full Review

UPDATE: It has come to our attention that this game may have been produced without the consent of Halfbot (developers of the original free Flash game of the same name). Until this is resolved, please support the original developers by holding off on your purchase of this title and feel free to check out the original at: http://www.halfbot.com/?page_id=279

Finding that next great addictive Arcade title isn't always an easy task, but searching for games that boil down other games to their core mechanics is good place to start. The Blocks Cometh by EdisonGame places you in control of a miniature ninja as he attempts to climb ever higher thanks to blocks dropping down the screen ala The Incident.

You have a few options for continuing to survive, either by dodging via tilt; jumping or wall-jumping; and lastly you can flip out (as is the traditional maneuver for any ninja) to slice the blocks in your way. Should you fall down a gap or be crushed, it's game over, but patiently waiting out the next series of blocks isn't too hard and most deaths come simply from anticipating the next drop location incorrectly.

Unfortunately that's really all there is to do and while there's some satisfaction in beating your previous score, there's no real skill beyond patience, luck and occasionally clearing a block or two to make a jump easier. Some aerial maneuvers like wall-jumping off a falling block can make you feel like some sort of pimp super-ninja, but there are no rewards outside of your ability to survive.

The Blocks Cometh is an interesting, if wasted, opportunity to create an exciting and addictive title. The 8-bit graphical style is fun and well paired with the chip-tune audio, but when minute 1 is the same as minute 2 (only faster), it's hard to stay focused and interested for long.

Screenshots

Screenshot 1 of 5 Screenshot 2 of 5 Screenshot 3 of 5 Screenshot 4 of 5 Screenshot 5 of 5

Comments

Avatar
FalloutNewVegas 3 years, 6 months ago

Looks kinda like flash game avalanche. And did they actually just spell faster wrong o.o