Guardians: The Last Day of the Citadel Review
- Interesting blend of platforming and action elements.
- Detailed 3D graphics.
- ‘Destiny’ system keeps you moving instead of stop/starting.
- Inherently flawed controls; swiping not as responsive as button presses.
- Animation sequences add to the delay; requires almost preemptive instead of reactive playing.
Despite its spiffy looking style, Guardians: The Last Day of the Citadel fails to excite with its poor controls and wooden combat.
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It’s easy to get distracted by certain details when it comes to games on the iOS platform. Although it’s relatively easy to find a bunch of decent games, many tend to hold back on the graphics, opting for simplicity or aesthetic stylization. Few are the games that try to really push the 3D capabilities of the platform, so when a game like Guardians: The Last Day of the Citadel shows up it’s easy to get excited. Unfortunately, more of the time given towards the game’s visuals should have been spent on the gameplay instead.
You play as Loreena, a warrior betrayed and imprisoned before her homelands are destroyed by a demonic force. The only option left to her once she does make an escape is to run away from the destroyed city and towards her only hope - the wizards who are likewise imprisoned in their tower. Aside from the need to pick up a few items along the way this is all you’ll get out of the story to justify the need to plow forward endlessly on a side-scrolling ‘runner’ quest.
Swiping provides the main controls for jumping, attacking and sliding out of danger, though power-ups do eventually show up and can be activated by tapping the relevant icon on screen. Occasionally, Loreena is held up by a particularly feisty creature, placing the game in to a duel-mode where players can tap the sides of the screen to move around, block and parry attacks until you come out on top. The difficulty of some of these fights are levied by the inclusion of ‘destiny’ tokens that are automatically used whenever you die (including the running phase) and can be replenished through combat or collecting them directly.
All of this may sound grand in its simplicity and excitement, however there’s a big problem; what should be a snappy and responsive action title feels sluggish and at times downright cheap in the ways it punishes players. Swiping inherently has its own delays (performing the gesture takes longer than a simple button press), but this is further compounded by the animations also being awkwardly timed. After much practice through repetition and failure this can be accounted for, but when you’re only given a split-second to make a choice, timing shouldn’t have to figure in to the equation.
Worst of all, the story goes nowhere. Outside of the occasional power-up (armor, magic, sword, etc.) the only item you truly required is obtained close to the beginning of the game and despite overcoming hordes of enemies the game promptly ends before you reach your true destination, rendering almost all of your effort utterly pointless.
If all you’re after is a ‘pretty’ new game, Guardians: The Last Day of the Citadel will fit the bill, but it’s hard to otherwise justify spending your time with this game.
Description***Great Platformers -App Store Global Featured!***
Guardians: The last day of Citadel, is a Unity engine-powered title for iPhone, iPad and iPod Touch.
Get prepared for a highly addictive arcade game based in a fantasy world, where two opposite factions fight for the control of the land.
The player wears the role of a female warrior: LOREENA EYSGAARD, Captain of the Royal Guard of the Citadel, an ancient fortress built to face the threat of the legions of the demon 'Vash'.
Loreena begins an epic journey to escape the Citadel when the armies of Vash besiege it.
During her running Loreena has to avoid many hazards, strike down enemies with her weapons, fight big bosses, and use magic to cast spells and open magic portals to continue her journey to salvation.
GUARDIANS takes place on an island, and it’s strongly influenced by Middle Ages, Vikings, Spanish Renaissance, with a touch of pure fantasy. The lands around the Citadel are the most diverse: a forest haunted by giant insects, ancient atzec-looking temples swarming with undead creatures, green plains.
The core GAMEPLAY resembles the classical single player side-scrolling genre, but it puts in place significant variations. All aspects of the game are actually designed to have a very flat learning curve, since it relies on core mechanics that are well known by players. Its innovation comes from taking various gameplay modes from all time classics and merging them in a more fluid and deep experience. It then gradually expands to become richer as the game proceeds and characters collect new objects, equipments and weapons.
- Intuitive Touch Controls: dodge and fight every kind of danger with just one finger
- Stunning 3D graphics: fly through different locations in console quality graphics on many mobile platforms
- Cinematic-Style Fight Sequences: Survive death with amazing fight moves.
- Immersive Story: Follow Loreena in a breathless flight trough different locations of an epic world
- The Gauntlet: Master magic to defeat stronger enemies and activate magic portals
- Original soundtrack: The original soundtrack will immerse you into an epic world.
Universal App - Play Guardians on iPhone 4S, iPhone 4, iPhone 3GS, New iPad, iPad 2, iPad, iPod Touch 3 (16 GB and above), or iPod Touch 4 for a single price.
Optimized for iPhone 4, iPhone 4S and new iPad, iPad 2 – Includes high-resolution graphics that utilize the enhanced visual capabilities of the iPhone 4S and new iPad.
What's New in Version 1.2.0- Added a new gameplay mode: Endless Run
- Bug fix