Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Zombie Wonderland 2: Outta Time! Review

By Dave Flodine, on January 16, 2012


Zombie Wonderland 2: Outta Time!
Download on the AppStore
Rating

PROS

  • High paced, tension filled gameplay.
  • The game doesn't take itself too seriously.

CONS

  • Tapping on a zombie can easily be misinterpreted as moving to its location in the heat of the moment.

VERDICT

While not too removed from the first game, Zombie Wonderland 2 gives you more frantic action in a zombie defense shell. For fans of the first game, tower defense-esque titles... and zombies.


  • Full Review
  • App Store Info
  •  

It seems the never ending thirst of the app store for zombie games rivals that of the undead's thirst for all things fleshy and brainy. In Zombie Wonderland 2, Chuck has found a way to rid his home of this slow shuffling menace once and for all, but to do so, he has to acquire some components for the good doctor at the museum. The small hitch being that most of these components are somewhere in time. Yup, zombies and time travel.

Players of the original Zombie Wonderland will feel right at home, and will be happy to find out that the game hits the ground running this time. Within the first few levels (which act as a tutorial), you have access to boards, traps, special bullets and turrets, all to help protect each level's special item which must be kept free of pawing zombie interference (as well as not dying yourself, and cleaning up as much of the zombie goo that splatters the floor as possible).

Each level plays out as a variation on the castle defense genre, with waves of zombies and their special brethren (and sistren) being attracted to the small shack, barn, castle, or tomb you've found yourself in at the time. All your special items are engaged with the press of a button (with the boards and turrets only working at windows), and moving and shooting zombies is handled with a tap of the screen. This is the cause of the greatest issue, as often enough a misplaced tap will send Chuck running over to a zombie to get his head munched on instead of shooting it. Some might also be frustrated at how the defenses at Chuck's disposal always seem under-equipped to handle the onslaught. This was less a concern for us as that under-equipped feeling gives each level a greater sense of panic and tension, and even though it makes every new upgrade purchased in the store mean something, you always feel slightly behind the difficulty curve.

Zombie Wonderland 2 is what it is. While not significantly different from the first game, this is a visually pleasing well made castle defense game with time travel and zombies. Whether that sounds appealing to you or not is your measuring stick for whether this one is worth your hard earned cash.

Screenshots

Screenshot 1 of 10 Screenshot 2 of 10 Screenshot 3 of 10 Screenshot 4 of 10 Screenshot 5 of 10 Screenshot 6 of 10 Screenshot 7 of 10 Screenshot 8 of 10 Screenshot 9 of 10 Screenshot 10 of 10

Comments