Kard Combat ™ Review
- ‘Tower’ mode incrementally teaches mechanics; also provides tangible ‘boosts’ to each mage.
- Four flavors of decks currently available; heal, attack, passive and controlling.
- Refined tactical style; less dependent on luck of the draw.
- Turn-based online play; matches paused if you go offline.
- No deck building; simply handed 20 cards each time you play.
- Players can leave games to avoid losses or giving wins.
Kard Combat has its strong points, in particular its approachability for those who are usually put off by the fine-details in collectible card games, but combat can feel dry when your options are limited by default.
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- App Store Info
Editor Note (Nov 9, 2011): One of the major weaknesses of Kard Combat when it was released was its lack of customization - something further exascerbated by only having a handful of mages to play with, limiting the overall amount of unique cards to try out. Instead of adding in deck manipulation, Hothead Games has opted to add more mages (albeit at a cost) while also adding in local hotseat (a boon for friends who don't own iDevices). We still feel the lack of customization makes it hard to consider it a serious competitive card game, but it's updates do deserve recognition. (Final Score: 3.6 -> 4.0)
We teased the game a while ago, but Kard Combat by Hothead Games has finally dropped on the App Store and collectible card game fans can breathe a sigh of relief. Why relief? Despite Richard Garfield (co-creator of Magic the Gathering) helping out with the design of this card game, there’s not a booster pack in sight and better still, those who have found themselves out of their depth in the past will appreciate the simplicity of this title.
Unlike most traditional CCGs, players are given access to an unlimited deck with a selection of their cards made permanently available to them. The limiting factor here is the amount of ‘mana’ you have available, with each card (of which there are four for each of the five mana types) depleting the pool of energy when summoned. Only one card can be used per round (though you can skip a turn), meaning you’ll have to choose between using up one of the limited amount of slots on the field that are available or activating a spell.
Although each of the four currently available ‘mages’ share a lot of cards in their deck early on, completing a 33 stage tower will earn unique cards and boosts that give them their unique feel. If you stick to the free game you’ll only be able to dip your toe in to each tower, however each mage can be purchased separately, as a bundle or completely unlocked depending on how patient you feel.
Where hardcore CCG fans and casual players are likely to split ways is on the ability to control the deck you play with. Online play versus friends or random players doesn’t require a completely unlocked deck, but it does help a great deal. Unfortunately the inability to play around with the cards you have available can make fights terribly dry as the amount of tactics at your disposal is limited. This is a boon for those who simply want to jump in and play, but those who enjoy tinkering around with CCG mechanics are left waiting for the tentatively hinted at ‘draft’ mode.
What Kard Combat offers is a unique blending of CCG mechanics in a package that’s simple and refined while providing multiple entry points for players ranging from simply the curious to the hardcore and competitive. The first taste is free, so it’s definitely worth checking out.
Description"Gaming App of the Day" - Kotaku
TOP 10 Card Game in over 100 countries
Kard Combat is a FREE single and multiplayer card game where you confront one rival after another in exciting card duels.
Co-designed by Richard Garfield, creator of Magic: The Gathering game, Kard Combat is one of the highest-rated strategy card games on the App Store.
★ Fight your way up the Tower in a 33 battle campaign.
★ Choose from 8 playable characters, each with unique tactics.
★ Play online multiplayer battles in either timed or regular game modes.
★ Practice your skills in Single Duel mode.
★ Solve seemingly impossible puzzles in the formidable Challenge Mode.
★ Collect over 120 hand-painted cards from former Magic artists.
★★★★★★★★★ 1.3 update information ★★★★★★★★★★
1.3 update includes support for iOS 5. This update takes advantage of new features in iOS 5, implementing an asynchronous, turn-based multiplayer games mode using Game Center.
Players can now also earn new powerful cards for their decks by recruiting their friends to the game, using the in-game friend referrals system. There are 3 new cards to earn:
★ Baphomet card - Increases the damage from all the owners spell cards by 50%.
★ Vassal of Water card - Heals 10 life to owner when summoned. Water mana growth +1. Attack equals water mana.
★ Traitor card - Destroys targeted opponent’s card.
Additional new 1.3 features include:
★ A new 'Pass and Play' multiplayer mode for playing against friends on a single device
★ Option to auto-complete all of the mage sets for players who purchase the full unlocked game
What's New in Version 1.30+ Game Center turn-based multiplayer
+ Three new powerful cards available via friend referrals
+ Local pass and play multiplayer mode
+ New look and feel to the game menus
+ UI improvements to the Mage Select screen