Cave Mice Review
- Solid controls.
- Those who like cheese will enjoy collecting it.
- Nothing we haven't seen before. Inconsistent ramping up of challenge.
As 'how far can you get' games go, Cave Mice is about middle of the road. You'll have some fun with it, but it probably won't leave a lasting impression.
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For those of you who have played the NES game Battletoads, remember level 2, when you were endlessly descending down that tunnel, trying your hardest to avoid objects, destroy enemies, and not bell whack your friend? Well Cave Mice is a little like that, minus the punching enemies and turning into bells. OK, so it's nothing like that, but the core idea is the same. As a family of mice who have had their cheese pile fall deep into the Earth, it's up to Theseus Tilsit to lower himself down, collecting cheese and avoiding all the dangers lurking in this bottomless mine shaft.
Tilting the iPhone swings the gondola back and forth across the screen and is your main method of avoiding rocks and ledges, plus all the enemies that show up. Alternatively you can swipe the screen to fling some of the cheese you've collected at any of the creatures threatening you or at the magma rocks that volcanoes spew out at you. There are also items to collect such as shields which are a real plus as you find yourself further and further down in the depths.
The presentation of Cave Mice is what we'd call middle of the road. The mice themselves have some nice expressions in the opening story and the designs are fine, but there's nothing special on offer here. The same goes for the sound effects and music backing track. As this is an endless game, the content on offer is up to the player's interest, with some achievement style challenges elongating play.
The only thing a little off about Cave Mice is its inconsistent sense of challenge. On our first play-through we found ourselves bored with almost nothing happening, but every play after that uncovered more devious obstacles right from the get go. Nevertheless, if you're looking for another 'how far can you get' game, it might be worth it to dive into the abyss and give this one a play.
DescriptionNavigate mouse Theseus Tilsit on his dangerous mission into an abyss to retrieve cheese rations which his family and community need to survive. Evade sharp obstacles and also attacks from evil cave dwellers. Defend yourself by throwing chunks of cheese at your enemies. The ideal game On The Go.
Mouse Theseus Tilsit together with his friends and family live in a secret cellar in a abandoned medieval cloister. Over the summer the hard working mice have collected substantial cheese rations which shall guarantee their survival during the long winter ahead.
Tragically the old wood floor collapses and all the cheese rations fall into a deep cave below. The smartest Mouse Dr. Professor Rechaud constructs a special crane to send the bravest mouse Theseus into the deep abyss. There awaits him a battle for life and death.
Navigate the Gondola in which our hero travels around. On the way collect as many chunks of cheese as possible. Danger lurks on every corner. First of all you need to avoid the sharp cave edges. Then there are vicious enemies ready to attack you. You can defend yourself by throwing the already collected cheese chunks at them thus disengaging them.
Your score will be determined by how deep into the abyss you are able to travel and how much cheese you are able to collect. Keep that in mind and you will get the highest score.
Cave Mice is going to keep you on the edge.
Special Features that make Cave Mice noteworthy and unique:
- fully supports high-definition "Retina Display"
- posting of high scores at "Game Center" available
- unique precision of natural motion sequences
- intuitive tilt control of gondola movements
- original and detailed graphics and animation
- unique and distinctive game music in stereo sound
- all sounds can be turned off and on
- increasing difficulty and complexity
- various challenges and achievements
MORE DETAILS ABOUT THE GAME
What's New in Version 1.0.1- Implemented a Pause button
- Challenge progress now displayed in percentage
- Improved graphics
- Minor fixes