Forever Drive Review
- Publisher: supermono limited
- Genre: Entertainment
- Released: 12 Oct, 2011
- Size: 118.8 MB
- Price: FREE!
- Clever use of user generated content.
- Bite-sized levels.
- Controls could use some fine tuning.
- Insidious pay to play model.
Forever Drive's use of user created tracks for content is amazing, but underneath that is an average arcade racer and a freemium model that will suck up your money if you let it.
- Full Review
- App Store Info
Who doesn't love a nice drive? Perhaps driving forever would be a bit much, but with enough skill, that does indeed seem to be a possibility with this community content created racer.
You start out in a generic car with a generic paint job and a generic license plate. At generic level one. As you play the game and gain points, you gain experience, and as you level up, new cars, paint modes, license plates, and build features are unlocked. These goodies can also be purchased in store (the game is a freemium title after all), and the super exp mode is worth spending some extra coin on if you want to level up quickly.
As for the game itself, the left and right steering buttons are on either side of the screen, as well as two brake buttons for easy access. Braking is necessary as many of the corners in the game can be quite tight, and any bumps into the wall or other vehicles will negate your combo and greatly impact your score. If you make it to the end of the short track, another one will load up, and you keep racing till you run out of time.
Here's where the clever part comes in. All the tracks are user created. It's easy to see why too. Opening up build mode, one will see that a track can be created in a few seconds. Oh sure most people are going to want to add details and play around with the height and make sure their course is perfect, but with track creation this easy, everyone who tries the game will most likely be contributing.
Where Forever Drive falls short is that the controls themselves are a little finicky, and you don't always feel like failing that turn was entirely your fault. Also, the game has some issues with sudden changes in height on some created tracks, where cars get stuck. These faults are minimal though, and everyone should give Forever Drive a download (it is free after all), if only to contribute to the ever growing number of tracks available to race on.
DescriptionFrom the makers of MiniSquadron and EpicWin we present FOREVER DRIVE!
Forever Drive is a racing game set in a beautiful 3D futuristic city made, in part, by YOU! Using the BUILT-IN Track Editor, tracks created by different players are joined together into a never-ending road to drive! Customise your car from a huge selection of paintwork and license plates and prepare to drive as far as you can before the clock runs out! Accumulate miles driven to LEVEL UP and unlock even more cars, each with their own unique handling.
A race against time through the streets of the future!
- Unique In-Game Track Editor. A streamlined and extremely easy to use editor to make the most beautiful, winding city tracks with just a few touches!
- Race against the clock to accumulate XP for LEVELLING UP!
- 4 different types of control mechanism to drive your favourite car!
- Dodge strange traffic of the future!
- Pick up... PICK UPS!
- Unlock cars, paintwork, buildings and license plates!
- Custom 3D engine rendering outrageously awesome graphics of the FUTURE!
- Fully playable and unlockable without the need for buying any IAP if you so desire.
REQUIRES 3GS AND ABOVE HARDWARE.
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