Let Me Out Review
- Reminiscent of older puzzle games; place everything, than start the level and see if it works.
- Speed controls help compensate for tweaking board placement.
- Sometimes the placement of objects seems fiddly.
Let me Out has a bit of an Incredible Machine vibe to it while retaining the bite size levels and three star collection (or books in this case) that have become an iPhone puzzle game staple.
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Show me the way to go home. I'm tired and I want to go to bed. I was trapped inside a book about an hour ago and it's doing things to my head.
Is it a good or bad thing when your game's premise can be surmised by changing a few words in a drinking song? An unlucky little book dragon has been sucked into the pages of the tome it was reading and now through the use of cannons and strategically placed beams of wood, the golden pages need to be collected to send it home.
Each level has the cannon on a set trajectory. The ultimate goal is the portal leading to what is presumably the next page, but to unlock new levels, a certain amount of golden pages must be collected. To get yourself to the exit and collect the three golden pages, you must use the tools available (which are mostly planks of wood) to bounce the dragon around all the dangerous obstacles. Some planks can be rotated at different angles but most are in a fixed position, only able to be moved to where they need to be.
As with any puzzle game of this variety, there can be a lot of time spent on trial and error as you nudge planks in small increments to achieve victory. To help aid the tedious nature that this can have during levels with complex pathways, there is a very welcome speed control button to fast forward the dragon's cannon blast escapades.
With a simplistic yet functional art style, and pleasing sound design, Let me out should be fun for puzzle fans of all ages. Some levels rely on fiddly block placement and that can lead to frustration, but for the most part what we have here is a simple game mechanic that has the potential for great puzzle complexity. It's worth a look for fans of the genre.
DescriptionYou’ve heard of a bookworm, how about a book dragon?
There you were, minding your own business reading a book when all of a sudden it sucked you inside! Now you have to solve all the puzzles to get out. Fire the cute little dragon from the cannon to the portal in each stage, collecting floating letters and golden pages along the way!
“With a simplistic yet functional art style, and pleasing sound design, Let Me Out should be fun for puzzle fans of all ages.” — App Spy
"If you’re looking for a new puzzle game to play on the way to work, school or just something to do before bed then Let Me Out is the perfect game for you." — God is a Geek
“Let Me Out is a great puzzler for both young and old alike, and the length of the game will make any purchase great value for money.” — AppTudes
• A REAL PAGE TURNER
Featuring 100 brain-boggling levels over 5 varied worlds, Let Me Out has hours of gameplay stored within. The puzzles start off simple but soon you’ll be trying to solve some real head scratchers.
• NOT QUITE A NICE QUIET READ
Use a variety of ingenious elements to solve the challenging puzzles throughout the game. Employ bouncing platforms, warping portals, spin-altering cyclones and more as you try to escape. These elements, and the levels that house them, really rewrite the book on physics puzzling.
• NOT SO EASY AS A B C
Throughout the game you will need to collect golden pages. There are three to each level and some are much trickier to grab than others! Each level also has a series of random letters floating through the screen. Time your moves and grab as many of these as you can for extra points and to add to your alphabet collection!
• UNIVERSALLY APPEALING
With its cute little character and fun sound effects, this is a puzzle game that the whole family can enjoy. Let Me Out will work on iPhone, iPod touch and iPad.
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