Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Mad Cows Review

By , on July 31, 2012


Mad Cows
  • Publisher: Everplay
  • Genre: Strategy
  • Released: 19 Jul, 2012
  • Size: 8.1 MB
  • Price: $0.99
Download on the AppStore
3 out of 5

PROS

  • Pick your animal and try their stages (all with unique skills).
  • Multiplayer is an interesting addition.

CONS

  • Multiplayer is only friend based (no random games when you feel like it).
  • Everything on screen is far too small.

VERDICT

A shameless Angry Birds clone. Multiplayer is an interesting addition, but we've all played this game before, and it's been done much better too.


  • Full Review
  • App Store Info
  •  

So we've had Angry Birds, now we have Mad Cows. What's next? Perturbed Kangaroos? Confused Marmosets? Well let's stop giving designers ideas and delve into a pretty blatant Angry Birds clone. Oh yes there are some differences, including the addition of a multiplayer component, but this is the type of game you've seen and played many times before.

You have six animals to choose from. Each have their own levels, and each have a special ability. It's interesting because instead of having a level revolve around an interesting combination of slingshot-ed creatures, you get to play levels based around the mechanics you enjoy the most. Sadly the animals don't bring much new to the table. The cow boosts your score, the chicken drops eggs, the sheep explodes, the ram unleashes a powerful forward charge attack (get it?). Most of the levels are set up with a quick win scenario, where there's a well placed beam or area to aim for that can best crush all the farmers with a well placed shot.

Getting that well placed shot though is trickier than it sounds. For starters the animals and farmers are quite minuscule, with no zoom options. Dragging back to fire your animal is often misinterpreted as a camera pan input, and judging where you're going to fling the hapless creature is a game of trial and error, with an abundance of restarts. This lack of precision carries over to the multiplayer in which you and your opponent each have a base, and you need to destroy theirs before they destroy yours. While the slot machine mechanic is interesting enough in choosing which animal you get to use (as is the multiplayer concept in the first place), not having a solid shooting mechanic to base the game on costs this title dearly in the fun department.

So unless you really want to play a physics flinger against your friends, Mad Cows is hard to recommend. In the world of Angry Birds clones, sadly there are many games that do it so much better.

Screenshots

Screenshot 1 of 5 Screenshot 2 of 5 Screenshot 3 of 5 Screenshot 4 of 5 Screenshot 5 of 5

Comments