- 180 puzzles with three modes of play.
- Scaling difficulty ranging from helpful and casual to challenging and foreboding.
- Elegant mix of logic style puzzling to create imagery; provides a continual sense of achievement.
- User interface not as polished as the puzzles themselves.
- While still helpful, text explanations are hard to learn from.
PrismaPix is a brand new puzzle experience brought over from Kris Pixton's secret cache of PC-based titles and much like PathPix its addictive charm is immediately apparent thanks to the clever use of logic gameplay akin to games like Minesweeper.
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There's a reason why we at AppSpy recently reviewed Kris Pixton's latest release in the Pathpix series - it was to act as a refresher or reminder of the developer's particular puzzling style. Ultimately it acts as a perfect introduction to an entirely new (relatively speaking) puzzling experience in the form of PrismaPix, and while it may feature the same core goals of PathPix, the gameplay itself is fresh and utterly engrossing.
Mixing elements of games such as Minesweeper, Fill-a-Pix, and Picross, the player is tasked with solving noncontiguous 'layers' of color that, when completed, come together and reveal a pixelated version of a high-resolution image. The true magic of the game comes in the way it nudges the player forward, keeping in mind the most casual of puzzle fans, while providing difficulty scaling that will test logic-hardened veterans.
Much like Minesweeper, numbers on the grid represent a number of 'correct' pixels in its direct proximity. By using the information available to you (pixels flagged as 'impossible', correctly filled pixels, and other numbers) it's possible to work out what your next step should be. If you're stuck, you could get some help from the 'Tute' or 'Hint' buttons (one aims to teach the logic behind the choices, the other simply points out the next 'step'), but Kris Pixton goes even further than that in making the game a smooth experience.
'Autoscrolling' may feel awkward at first, but the player is purposefully directed to an area of the puzzle where the player may complete a step of it. Layers without any current solvable solutions are also locked off, preventing the player from taking wild-swipes at the puzzle until they learn some of the basic logic patterns.
Once comfortable with the easy mode, players can advance to 'Tricky' or 'Expert', where the task becomes much harder thanks to missing 'impossible' squares that need to be filled in by the player. Pairs adjacent to each other (or further apart in the case of 'Expert') can be used to fill in the pixels, with the rest of the puzzle filling in automatically if you can solve its miniature challenge.
Those looking for a real hardcore experience can turn off all of the help features and go completely manual, flagging every pixel in an attempt to solve the puzzle.
While not as casually focused as PathPix, PrismaPix is still an amazingly addictive title and provides challenges ranging from zen-like to nail-biting in their complexity. Young or old, casual or hardcore - this is another puzzle title that will keep you happily busy for hours on end.
DescriptionPicture logic fans will love these colorful multi-layered puzzles.
In each puzzle a photo has been separated into several color layers. Each layer contains number clues which you can follow to reconstruct the photo.
Using logic similar to minesweeper, reveal parts of the picture, square by square and layer by layer. When all the layers are complete, they will be combined to reveal the entire picture. An additional reward for your success is a quote related in some way to the picture. It may be witty or wise or perhaps even a bit strange - a little something to think about as you go on to the next puzzle.
180 beautiful picture puzzles for you to solve
A special quote for every puzzle
Easy, Tricky, and Expert playing modes:
---take your pick or solve all three ways
AutoComplete (or do-it-yourself)
AutoScroll (or do-it-yourself)
Two ways to mark squares - tap/double-tap or use the X/O play button
Pinch zoom to make squares fit your fingers
Optional sound effects
SIMPLE RULES - COMPLEX PUZZLES - HIDDEN PICTURES
Each of the clue numbers scattered across the screen tells you how many of the 9 squares immediately surrounding it (including itself) are to be filled in.
Tap to fill in a square and see that portion of the picture.
Double tap to place an X on any square that will not be filled in on the current color layer.
Or turn on the new X/O play button as an alternative to double-tapping.
Drag to mark several squares at once.
Each color layer is a different view of the same picture. When you tap to fill in a square on one color layer, that square will automatically be marked with an X on all the other color layers. And if a square on the grid is marked with an X on all but one layer, that square will automatically be filled in on the one layer remaining. The solution to the puzzle is unique.
Autocomplete: Turn it on and let the game do some of the work while you do the fun stuff. While playing in Easy mode it will fill in Xs whenever you have colored enough squares to match the clue number. While playing in Tricky or Expert modes it will do the easy counting for you, leaving the 2-clue deductions for you to figure out.
How to navigate while solving:
---Default: With autoscroll turned on, the board will automatically move to expose an area with useful clues. When there are no more useful clues on the current layer it will switch to a different color layer. You can also touch one of the starred color buttons at the bottom of the screen to skip to a different layer at any time.
---Want to do it all yourself? Turn off autoscroll in the Options menu, then put your finger down any place on the board that is NOT WHITE and move it around to scroll to another area of the board.
PrismaPix is based on the PC game "PrismaPix" by KpixGames.
The underlying logic will be familiar to players of Minesweeper or Fillapix by Conceptis, but the prism-inspired separation of colors and multi-layered design take these puzzles to a new level.
What's New in Version 1.1Added X/O play button as an alternative to double-tapping
New sound volume controls
Added support for iPhone 5 and iOS6