Tiny Solar Review
- Relaxing atmosphere; beautiful and understated audio/visual themes keep you calm.
- Unique open-ended concept that blossoms in to a challenging mission-based ordeal.
- Progression is hampered by controls that require constant concentration; makes the game feel slow with little reward for making headway.
Tiny Solar takes its influence from games like Flow, but shows a lack of understanding of the concepts behind these games; there's a potential for something great, but it's crushed by sluggish controls and poorly designed progression.
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Editor's Note: It behooves us to acknowledge the source material for this game and the blatancy with which it attempts to not only copy the mechanics, but also the utter failure of its execution. For more information, check out 'Solar 2' here.
Sometimes a game piques my interest, if for no other reason than it fascinates me. Tiny Solar by 6Nice Studio was one such game - whirling stars, planets, and asteroids had me wondering just what was going on; especially when the planets started shooting and attacking each other.
Sounds fascinating right? Well, the truth behind the matter is that the game plays much like Flow and similar 'evolving' style games, only without any sense of smooth progression.
You begin with a tiny asteroid; collide with others and you'll eventually become a planetoid. As a planet you can capture asteroids in your orbit and consume them to increase your mass. Alternatively you could move near other planetoids to slowly chip away and destroy them, but it's a tedious process.
This progression remains true for the rest of the game; from asteroid, to planetoid, to three star phases (small, medium and large), and finally an all-consuming black hole phase that is especially frustrating to play thanks to the immense gravity and masses you're dealing with.
Unfortunately so much of the game feels unrefined; being an asteroid lasts for seconds, while going any higher becomes a labor-filled chore. Similarly, evolving a sentient race that can shield you and deploy powerful ships to destroy other planets only really becomes useful when missions unlock (which requires a full completion of the uneventful basic game).
Even when the game does hand you something more to do than 'grind' your way to becoming a supernova, the tedium returns as you patiently nudge an asteroid in to becoming a planet, or try to knock off specific asteroids from a giant sun cluster.
It's sad to see such a great idea go to waste, but it's a reminder of how unfinished concepts hurt just as much as poor design and controls.
DescriptionWhen looking up to the sky with shining stars, have you ever been wondering what are there or what happened in the great universe? Yep, there are a plenty of asteroids wandering in clueless, there are huge fixed stars around which the planets traveling. They might interact each other, crash, explode, and then become fantasies in the universe. There might be black holes, which even swallow the light. And there might be aliens who drive their pirate ships to grab everywhere.
If you want to experience the interest of universe, take a shoot on Tiny Solar, which is an open sand-box universe simulative game. Through getting close to any substance in the universe and attracting them to your orbit, you can expand your galaxy. You can choose to absorb them or keep some senior planets around you. You will grow from a single fragment to a planet, living planet, little star, middle star, huge star, galaxy and finally to a black hole which can swallow everything. You will feel increasingly stronger and enjoy funs from different stages.
In the vast infinite universe, there are a lot of other galaxies. You might meet many of them when you move your galaxy to discover the mysterious universe. Some are weak, while some are very powerful, the gravitation spread everywhere and will attract you close to them. Some planets system will become very aggressive and will dispatch the fleets attack you. You can strengthen your galaxy ceaselessly or use your wisdom exterminate the powerful enemy or bully the weak, which will bring you considerable sense of achievement.
After you being familiar with the Tiny Solar and finishing one circle of games, the mission mode will be opened for you. There are more than 30 various tasks waiting for your challenges, which prepare you the reward if you accomplish them.
There are extra options hidden in the Tiny Solar. You can unlock them as your wish. They can make you much more stronger and the battle then must be much more drastic.
Now, get ready to forge your own fantastic star journey!!!!
★★Support the iPhone 5、iPhone 4(S), Retina perfectly fine ★★
What's New in Version 1.0.3★ Correct the bug that one can not unlock Extra Options.
★ Some minor bugs fixed
★ Change the background music.