Sonic Dash Review
- Pitches itself as a standard runner, but manages to be something that requires far more skill than 'fast reactions'.
- Risk-reward mechanics as you decide whether to bank your rings or go for bigger bonuses.
- Environment changes don't bring any significant gameplay changes; provides no additional sense of progression or variety.
- Aggressive IAP advertising despite having already paid-to-play.
Sonic Dash doesn't seek to innovate in the auto-runner genre, and for that alone it's disappointing, but if you scratch beneath the surface you'll find a game willing to throw a significant challenge your way.
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I mean, we knew this was always going to have to be a thing, right? This is Sonic the Hedgehog after all, and the blue-hued hero is no stranger to the old vertical running, sporting variations on the theme in many of his 3D titles. And so, Hardlight and SEGA have brought us Sonic Dash, a Temple Run-esque runner that boils down the franchise in to something short, occasionally fun, and easy to pick up and play.
At first it's easy to dismiss Sonic Dash as 'yet another clone', but beneath the surface lies a runner that requires a surprising amount of skill to become adept at. The trap so many other similar titles run in to is not knowing how to add challenge to the later stages of the game; not so with Sonic Dash as the game starts throwing new combinations of spikes, walls, pillars, and enemies to block your way.
In order to overcome these you'll need to master the simple, but responsive control system. Swiping left and right will make you change lanes; swiping down will perform a spin-dash; and swiping up will perform a jump. Advanced maneuvers include being able to swipe down mid-jump to quickly dash to the ground, and then swiping down several times to extend the length of your dash.
If anything proves to be disappointing, it's the lack of imagination when it comes to the upgrades available for Sonic. Aside from the ring-powered dash that makes Sonic temporarily invincible, the only other power-up is a magnet to collect more rings. It's odd that something as obvious as having a temporary shield (a common power-up in the platformer) would be missing;.
Also, while the game makes excellent use of the basic environments on offer, there's very little difference between the two visually distinct areas aside from the occasional speed zone in the Green Hill-like area.
With any luck these shortcomings will be fixed in future updates as the all-important core gameplay remains engaging enough to keep hitting 'play again' - at least for now.
DescriptionPlease note Sonic Dash supports iPhone 4 and higher, iPad 2 and higher, iPod Touch v4 and higher.
How far can the world’s fastest hedgehog run?
Play as Sonic the Hedgehog as you dash, jump and spin your way across stunning 3D environments. Swipe your way over and under challenging obstacles in this fast and frenzied endless running game for iPad, iPad mini, iPhone & iPod touch.
The world famous Sonic the Hedgehog stars in his first endless running game – how far can you go?
Unleash Sonic’s incredible dash move that allows you to run at insane speeds and destroy everything in your path!
Utilise Sonic’s powers to dodge hazards, jump over barriers and speed around the loop the loops. Plus defeat enemies using Sonic’s devastating homing attack!
Sonic’s beautifully detailed world comes to life on mobile and tablet – never has an endless runner looked so good!
Choose to play as one of Sonic’s friends – Tails, Knuckles or Amy.
Unlock or buy ingenious power-ups to help you run further. Including head starts, revives & ring magnets!
KEEP ON RUNNING
Get more rewards for the more you play! Level up your score multiplier by completing unique missions, or win amazing prizes including Red Star Rings & additional characters by completing Daily Challenges.
Challenge your friends on the leader boards to prove who the best speed runner is…
We’re working hard to bring you future FREE updates!
What's New in Version 1.2.0Thanks for playing Sonic Dash! We have brand new features for you based on your feedback:
Use the new upgradable Shield to protect your character from harm.
Build your score multiplier to x15 by completing 12 all new missions.
**Want to beat your high score? Complete missions to increase your score multiplier, whilst your multiplier doubles when the Dash meter is full!**
All new obstacles now appear offering different challenges, along with on-track distance markers so you can see how far you are running. Obstacles have also been adjusted to be fairer.
PLUS! Improvements to the main menu, some higher resolution textures added on iPad3/4 and general bug fixes and improvements.