Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.


Dream Tim Review

By , on April 3, 2013


Dream Tim
Download on the AppStore
2 out of 5

PROS

  • An endless runner without jumping is an interesting idea.
  • The spinning wheel gives something else to do with your riches.

CONS

  • The swiping mechanism is broken.

VERDICT

An Endless runner without jumping that ironically doesn't get off the ground thanks to problems with its swiping controls.


  • Full Review
  • App Store Info
  •  

Not to be overly judgmental of the protagonist of Dream Tim, but if you're dreaming of putting yourself in an endless runner, regardless of the reasons or the reward at the end of the unlockable chapters, you might need to get yourself some professional help. Yes, Dream Tim is the latest in the endless runner genre, but it decides to take a bold stance, and do away with the normal run and jump gameplay, replacing it with a swiping mechanic to destroy monsters and grab coins. If it actually worked, there might be something here.

You see, the game can be played by swiping your finger back and forth over Tim repeatedly. As mind numbing as that sounds, constantly swiping to rid his path of monsters, it doesn't even work half the time. Not only when the monsters appear are you given almost no reaction time, but on so many occasions, a swipe over a monster (especially the flying variety) would just not register and Tim would die. This was probably the most reoccurring method of death, with flying into a lava bubble during the brief helicopter segments being a close second.

Now when you die, aside from the normal store upgrades that everyone should be used to by now, there's also a random wheel of chance that can grant you a free power-up for the next round. Well, we say free, but the wheel is four hundred coins a spin. Aside from that, the store is a little on the expensive side, but not overly. Still, when you can't really play the game that well, this is a moot point.

And with presentation that leaves little impression, Dream Tim is very hard to recommend. If the swiping worked, this would be an average addition to the endless runner genre with a couple interesting ideas that aren't close to fully realized, but with the swiping mechanism not working, this is just a broken game and should be avoided.

Screenshots

Screenshot 1 of 5 Screenshot 2 of 5 Screenshot 3 of 5 Screenshot 4 of 5 Screenshot 5 of 5

Comments