They Need To Be Fed 2 Review
- Abstract colourful visuals accompanied by enjoyable music.
- Simple gameplay combined with well designed levels to accompany it.
- Players feel the need to strive to collect all the gems in each level.
- The clockwise / counter-clockwise controls can be confusing at the best of times.
A highly enjoyable bite-sized gravity based platformer in which the goal of each level is to feed your little character to a hungry carnivorous plant.
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There's something to be said for minimalism done right. If you can take a striking visual style and boil it down to simple elements, what you end up with can be iconic, easy to read, and enjoyable. It also doesn't hurt to approach platforming gameplay with the same focus, because you end up with a game like They Need to be Fed 2.
The goal of each level is to feed the hungry plant at the end. You yourself are its meal so of course you want to get to it as fast and intact as possible. The game is based around gravity, which has been the popular platformer mechanic this generation, where you run clockwise or counter-clockwise around circles and squares, pressing the jump button to leap onto another floating body. The two buttons to move around can be a little confusing based on which direction your character is standing, but its more about learning the system than any fault of the controls. The move and jump buttons are nice and responsive, which is what you want when in the later stages, hazards start moving around the level just like you do.
And speaking of levels, there's certainly a large amount of them to play through, including an epic mode for the more seasoned gamer. Like most titles, the later stages are locked by gem doors, which are collected throughout. Unlike a lot of other platformer and puzzle games however, we found that it was almost part of the playing through the level to collect all the gems in each stage, rather than a task to accomplish later for completion's sake. Checkpoints in some stages certainly aid this compunction, as a failure never sets you back too far, and any gems or sprouts collected will stay with you upon dying.
With its duel-coloured Charlie Brown shirt-esque backgrounds, and toe-tapping music, platformer fans will find They Need to be Fed 2 a treat. Not that there is a lacking of great platformers on the iOS, but it's always good to add another to the ranks.
Description"They Need To Be Fed 2 is a near-perfect mobile platformer. [...] an incredibly satisfying experience." - Kotaku
4/5 - Touch Arcade
9/10 - Arcadelife
Must Have - Slide To Play
Run and jump in this 360 degree gravity platformer!
Gravity in all directions means you can never fall off, but that's not to say the game is easy!
This is the sequel to the original They Need To Be Fed, which received much acclaim. They Need To Be Fed 2 is bigger, better, full of new surprises but also "more of the same"!
* 360 degree gravity
* 7 worlds to explore
* over 50 levels
* 100+ diamonds to collect
* 20 achievements
* classic mode
* epic mode
* groovy soundtrack by Jake Almond
* slick visual style
* secret golden beans
NEW: Epic Mode
Epic Mode will be unlocked once you complete Classic, and lets you play the game all over again but in a completely different way. Levels are upside down, full of explosions, without checkpoints(!), and new things to collect. It is accompanied by a new track from Jake Almond that is utterly epic.
They Need To Be Fed 2 is like a ridiculous ice cream flavour that you can't get enough of. A superb combination of fun & frustration! You won't find a game like it.
They are hungry... Go feed them!
What's New in Version 1.2- improved iPad controls
- fix for non-retina iPhone
- added Twitter button
- minor tweaks