Call of Duty®: Strike Team Review
- Publisher: Activision Publishing, Inc.
- Genre: Action
- Released: 5 Sep, 2013
- Size: 916.6 MB
- Price: $6.99
- Different perspectives offer tactical flexibility.
- Third-person mode is surprisingly enjoyable.
- Snap-to-aim feature is handy in FPS mode
- Neither mode feels fully fleshed-out.
- Limited weaponry.
- Lack of control customisation.
Call of Duty: Strike Team's unique blend of FPS and 3rd-person strategy makes it one of the most interesting entries in the franchise. It doesn't quite nail the balance, however, and probably won't completely satisfy fans of either genre.
- Full Review
- App Store Info
When is a first-person shooter not a first-person shooter? When it's also a tactical third-person RTS. In an apparent effort to give iOS gamers a Call of Duty game which harnesses the full potential of the touchscreen interface, UK developer The Blast Furnace has tried to capture the best of both worlds: a fully-fledged Call of Duty FPS which also let players command their squad from a drone's-eye view.
The result is a Call of Duty: Strike Team, a game which tugs you in two different directions, but never allows you to comfortably settle in either camp. You see, though you can switch between perspectives at almost any time, some sections of CoD: Strike Team's three stage campaign seem tailored for one view or the other.
For example, when you find yourself surrounded by enemies entrenched enemies or pinned down by turrets, the tactical perspective is generally the way forward. As well as altering the rules the game - you can tell your squaddies to take headshots, and flank while providing suppressing fire - the third-person mode is also the only way to perform group maneuvres like the assisted wall jump.
However, when enemies get all up in your grill, you're better off getting an eyeball behind those iron sights and moving down foes face-to-face. To combat the always iffy control which plague touchscreen FPS, CoD: Strike Team features an assisted-aiming toggle which lets you snap between enemies by tapping the sides of the screen. Though it is better than trying to move, aim, and fire using virtual sticks alone, it does feel like a bit of a cheat, and dulls the seratonin rush that usually accompanies a perfectly executed headshot.
This dumbing-down is also evident in the third-person setup. While you can issue several commands - walk, run, fire, hack - you can't choose when to crouch, or either of your team members into an overwatch state. Each mode of play has its strengths, though arguably the tactical flex of the drone's eye-view is more consistently useful. But in trying to develop two games in one, the developer hasn't fully fleshed out either one.
However, it's an admirable experiment, especially with traditionally a unadventurous property like Call of Duty. And between gunship attacks, infiltration missions, and the obligatory vehicle section, there's a reasonable variety of blasting to be done. If we're honest, though, we get the feeling Call of Duty: Strike Team will leave both strategy and FPS fans slightly unsatisfied.
Description*Now fully optimized for iPhone 5S/5C plus iPhone 5/4S, iPad Air/4/3/2/Mini & iPod 5.**
**NOT compatible with iPhone4, iPod Touch 4th Gen, iPhone 3GS**
*For the optimal experience we recommend rebooting your device before you play this app for the first time*
-APPLE: Previous Editor’s Choice on iPhone & iPad.
-MODOJO: "Excellent graphics in both strategic and first-person views…"
-YAHOO GAMES: One of "10 games fit for your iPhone 5S"
-SLIDE TO PLAY: "Game of the Month, September 2013"
Call of Duty®: Strike Team delivers an all-new, first-person and third-person Call of Duty® experience built from the ground up for mobile and tablet devices. Fully customize your squad’s loadouts and abilities before leading them into combat in diverse gameplay environments. Call of Duty®: Strike Team features the revolutionary ability to dynamically switch from run-and-gun first-person view to reconnaissance and coordinated squad attacks in third-person view.
The year is 2020. Tensions run high amongst the world’s superpowers. In a surprise attack, the U.S. finds themselves in a war with an unknown enemy. Your mission is to lead a Joint Special Operations Team in a global effort to hunt down those responsible.
Play your way. Switch between first-person and third-person action at almost any time. Strategically customize the members of your squad with weapons, perks or body armor.
CAMPAIGN MODE: Experience an immersive single-player campaign full of epic, cinematic moments in diverse locations around the world.
SURVIVAL MODE: Put your skills to the test as you fight off waves of increasingly difficult enemies. Compete against family, friends and the Call of Duty®: Strike Team community for leaderboard domination.
*** NOTE: Call of Duty®: Strike Team is ONLY compatible with and optimized for iPhone 4S, iPhone 5, iPad mini, iPad 2, iPad (3rd generation), iPad (4th generation), and iPod touch (5th generation). Requires iOS 6.0 or later.***
For more information, visit:
Follow us on Facebook: www.facebook.com/callofduty
Follow us on Twitter: @CallofDuty
What's New in Version 1.2.0Thanks to all of the fans who made Call of Duty®: Strike Team a
number one app in over 30 countries. In this update we bring you:
*Beat the Clock!: In the new "Time Attack" mode, taking down hostiles rewards you with more seconds on the countdown timer. Survive longer and earn more Tokens. Available on all four Strike Ops maps
*New Combat Zone!: Battle the insurgent threat in the Atlas Mountains in both "Survival" and "Time Attack" modes - unlocked for players who have reached XP level 16
*Take Control!: Support for the extended (dual-thumbstick) controller on iPhone 5, 5C and 5S running iOS7 or above.
*Challenge Everyone!: Compete against your Activate and Game Center friends in daily challenges for bragging rights and to earn rewards, now unlocked for all players.
*Active Service!: Play Call of Duty: Strike Team every day to earn big Token bonuses, now unlocked for all players.
- Resolved a UI scaling issue on iPad Air devices
- Several smaller miscellaneous fixes and optimizations