- Excellent use of lighting effects and sound.
- The hazy narrative and oblique messages leave you constantly asking questions.
- Controls make movement and combat a headache.
- You spend too much time wandering aimlessly, waiting for something to happen.
If you enjoy good-looking games with arty pretentions and twinkly soundtracks, you might be intigued by Continue?9876543210. However, the restrictive controls and garbled narrative will likely test your patience to breaking point.
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Sometimes we wonder whether some games are named just to make videogame reviewers sound a bit silly.
Continue?9876543210 is an iOS game about a videogame character who is living in digital purgatory, trying to cope the inevitability of his eventual deletion. Remember that cartoon series Reboot where the citizens of the computer town were sucked into videogames? And remember how if anyone was killed in a game, they disappeared to who knows where? Continue? might be the dark answer to that question.
As you work your way through the different worlds of Continue, you spend a lot of time feeling confused. This bewilderment is a running theme throughout the game.
When you talk to the scattered denizens of this world, they answer in curt, often confounding snippets of dialogue. You find yourself in strange battle-zones where you have to defend yourself against constant onslaught from so-called garbage collectors (which look like those wind up teeth you get from joke shops). When this happens, you're forced to decide whether to create shelter and save people from these monstrosities, or to clear the way forward and further your own personal quest.
The thing is, you often find yourself wandering around aimlessly, waiting for a battle event to trigger, or attempting to survive enough encounters to earn food. This food acts as currency, allowing you to pay other characters to open up new areas .
In terms of presentation and tone, Continue? is smart and coherent. The thing is, though, the narrative confusion ends up being more alienating than thematically interesting. Also, the awkward controls render combat a bit of a chore. The virtual d-pad is incredibly limited in range and responsiveness, and it makes the combat sections close to unplayable.
With more refined inputs, this unusual experiment might be easier to recommend. As it is, you'll have to have a great deal of patience to play Continue? without wanting to... well... stop.
DescriptionDETAILS: ---> continue9876543210.com FOR TRAILERS, 30+ IMAGES, & MORE INFO.
You are a dead, failed video game character wandering through the recesses of the Random Access Memory, trying to find peace in the final moments of your existence before being deleted forever...
...but forget that. The real story is that Continue? is an existential metaphor that explores the finite nature of existence and the beauty and tyranny of our desires within it.
It's a bit like Sword & Sworcery, but with more action and weirdness.
Requirements: iPhone/iTouch 4 & up. Works on all iPads.
What happens to dead video game characters?
In the garbage dump of the Random Access Memory, you travel from town to town, meeting people who offer you their lightning and their prayer. Lightning clears the way for you to move forward and prayer builds shelters in a distant town where you must frequently hide to avoid being deleted into nothingness by the garbage collector. Along the way, you are thrust into many battle challenges, the outcome of which effects your shelters. There is ultimately, no way to escape the garbage collector, but running from it buys you time to think, wander, contemplate, and hopefully be at peace with the inevitability of your deletion.
Each game randomly assigns you 1 of the 6 characters and 6 of the 11 areas. There is no set order to the stages of the game.
This game is weird. You've probably figured that out by now. Everything in it however, has a deeper meaning behind it. All of the strange places you go to, people you talk to, and scenarios you go through are part of a greater idea that I hope you spend a second or two trying to figure out and interpret...or not. You can also just play the damn thing.
Also, I can't wait to hear what you have to say. Please share your thoughts and interpretations on the facebook and twitter pages.
Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while lost in the mountains of New Mexico. It is a quest for wonder, contemplation, and peace.
Continue?9876543210 was independently developed by Jason Oda in 2013. Past projects of notoriety include The Perfect Strangers game (nothingsgonnastopmenow.com) and Skrillex Quest (skrillexquest.com).