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Totem Runner Review

Review EA Chillingo By Andrew Nesvadba, 11 years, 5 months ago
Totem Runner Review

Credit where due, Totem Runner by Yagoda Productions and Chillingo isn't just a beautiful game, it's a beautiful concept too. Despite joining the throng of auto-runners already available, the primarily passive play style, combined with tightly designed stages, make it a refreshing casual distraction. We're jumping ahead though, so lets get back to basics. You play as a mystic (with distinctly Mayan overtones) who is braving the darkness sweeping the world. By harnessing the power of l…

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Atari Outlaw™ Review

Review Atari By Andrew Nesvadba, 11 years, 5 months ago
Atari Outlaw™ Review

Atari sure now how to hold on to an idea. Outlaw has been kicking around since 1976 and while the original was more of a reaction tester, the iOS update has kept things simple by returning to the classic gallery shooter genre. Enemies slide on in to position, either from the side or from behind some cover, and slowly take aim before firing volleys of shots at you until you either keel over or shoot them down. As fast as your six-shooter may be you'll need to move up to higher caliber…

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Green Rage Review

Review Paralline By Andrew Nesvadba, 11 years, 5 months ago
Green Rage Review

Green Rage by Paralline exists in that horrible stasis of gaming where poor gameplay mixes with brilliant presentation. All you're tasked with is to guide an alien, beset at all sides by dangers as he searches for his lost companions, but these challenges will prove overwhelming time and time again. This is thanks, in no small part, to the controls feeling entirely insufficient for the task at hand. A virtual stick allows you to move (very slowly) throughout the stage, while three but…

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Need for Speed™ Most Wanted Review

Review Electronic Arts By Andrew Nesvadba, 11 years, 5 months ago
Need for Speed™ Most Wanted Review

If Electronic Arts is demonstrating anything with Need for Speed Most Wanted for the iOS platform, it's an interest in stripping back their racers to the core experience. For some this may be an absolute boon - mobile platforms are often used in short bursts, so things like a story and too many fiddly customizations are simply a distraction compared to the main feast of burning rubber down city and country roads alike. Unfortunately Most Wanted goes even further than that and instead…

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MonoLoco Review

Review GoldMine Studio By Dave Flodine, 11 years, 5 months ago
MonoLoco Review

Monoloco has a pretty funny premise presented through its intro movie if nothing else. So in the zoo, there is this super intelligent simian kept behind glass. For some reason he is extremely annoyed at all the passers by who are nose deep in their mobile phones. Perhaps they should be paying attention to him. He breaks free, and what follows in an endless runner with an attack button, where you have to flee the zoo as well as kick as many people as possible so they will drop their pho…

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Nutty Fluffies Rollercoaster Review

Review Ubisoft By Andrew Nesvadba, 11 years, 5 months ago
Nutty Fluffies Rollercoaster Review

There's something about the iOS platform and roller-coasters that just seems to 'work'. Be it tilting to keep passengers inside or flicking to avoid animals on a rampage, there's an almost innate reaction to the peril suffered by those locked on the rails that makes you want to save them. RedLynx goes one further and packs their coasters with cute stuffed animals, though it's hard to say whether the squeaking passengers help or hinder in this regard. Still, this isn't the company's fi…

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ARC Squadron Review

Review Psyonix By Andrew Nesvadba, 11 years, 5 months ago
ARC Squadron Review

Developer Psyonix is no stranger to the Unreal Engine having worked with Epic Games on Unreal Tournament 2004 to create Onslaught mode. As such it's no surprise to see their latest release sporting the game engine in ARC Squadron, bringing out its full beautiful potential, but most importantly, creating a fun shoot'em-up too. Immediate comparisons draw upon the likes of games such as Star Fox, though the elegant control scheme of automatically firing while swiping to move and dodge lo…

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N.Y.Zombies 2 Review

Review Foursaken Media By Andrew Nesvadba, 11 years, 5 months ago
N.Y.Zombies 2 Review

N.Y.Zombies 2 by Foursaken Media is the sort of game that makes you glad that a developer is willing to listen to their fans. Building upon the original in just about every way, it's still a flawed experience, but one that manages to exploit the mixed state of realism and fantasy. No lengthy story set up is needed - zombies are here and you need to survive. What follows is a series of missions that follow a fairly basic story filled with protecting survivors and attempting to escape t…

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Borderlands Legends Review

Review 2K By Andrew Nesvadba, 11 years, 5 months ago
Borderlands Legends Review

The life of a Vault hunter isn't an easy one - aside from the hostile environs of a place like Pandora (which is, incidentally, the planet they're on), there are Skags, aliens, and more than a few bandits who are all too happy to loot your still-warm corpse. Borderlands Legends follows on from the first title, with Mordecai, Roland, Lilith, and Brick seeking the treasure they found (and lost) from the Vault. An all new method of control accompanies Borderlands on its iOS debut, with p…

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Skyriders Review

Review Inverse Blue By Andrew Nesvadba, 11 years, 6 months ago
Skyriders Review

Skyriders by Inverse Blue treads a fine line. Skill-based time-trial racers are notorious for their sharp difficulty curves, and this space-themed title provides no less of a challenge, however clever level design and simple, yet insanely fun gameplay keeps you coming back for more punishment. First appearances may make you think of games like F-Zero and you'd be on the right path, however instead of racing AI opponents you're attempting to beat your own time and score. In order to do…

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Sonic Jump™ Review

Review SEGA By Andrew Nesvadba, 11 years, 6 months ago
Sonic Jump™ Review

Doodle Jump remains a stalwart casual-gaming superhero for the iOS platform, elegantly combining dead-simple controls unique to the iPhone with an addictive challenge that spurs you on to keep reaching higher. Sonic Jump by SEGA attempts to repackage the whole platforming experience of its bigger platformers in to a basic jumper, and surprisingly, it fits perfectly. Some may think this sounds odd, especially as the original titles involved jumping, but also a LOT of running too - so h…

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Super Falling Fred Review

Review Dedalord S.R.L. By Andrew Nesvadba, 11 years, 6 months ago
Super Falling Fred Review

Dedalord is back again, this time with a free-to-play update to Falling Fred. The 'super' isn't without its merit either as players get to combine a whole host of new power-ups to survive all-new deadly depths. Oh, and Fred isn't alone this time - he gets to share his pain with a range of new characters too. All you need to do to score it large is to avoid hazards in the vertical shaft Fred and company are falling down - it sounds easy, and thanks to the auto-calibrated tilt controls…

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A Wonderland Story HD iPad Review

Review Josh Presseisen By Andrew Nesvadba, 11 years, 6 months ago
A Wonderland Story HD iPad Review

It's all well-and-good that Alice gets a story about her adventures in Wonderland, but what of the White Rabbit? It's bad enough that he's late for his meeting, but having a bunny obsessed girl chasing after him isn't helping things along either, especially considering the wonky terrain. A Wonderland Story by Forest Moon Games and Alchemy Games has you helping the rabbit along his way by moving the ground so he can keep walking forward, hopefully avoiding its many inhabitants in the pr…

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Fantasy Conflict Review

Review Gaijin Entertainment By Andrew Nesvadba, 11 years, 6 months ago
Fantasy Conflict Review

When Gainjin Entertainment first approached the well-established Galcon Labs style of RTS-come-castle-defense gameplay, they managed to create something sharp in its execution. With its semi-realistic theme, Modern Conflict required fast reflexes and a fast mind to survive its brutal challenges. The studio is back with something slightly less realistic in Fantasy Conflict, and while there's a distinct feeling of deja vu, a lot of effort has gone in to establishing deeper mechanics for…

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Funky Smugglers Review

Review 11 bit studios s.a. By Andrew Nesvadba, 11 years, 6 months ago
Funky Smugglers Review

Imagine you have to rush a bunch of Brazil-bound Coconut Jugglers through a terminal and on to their plane, only to find that they're harboring dozens of contraband items on their body. You'd be upset too, but thankfully in Funky Smugglers you can pluck those items out of their 'hiding spots' without a moment's hesitation, thwarting the efforts of those who would seek to breech the security of the airport. You're given 'three' attempts at failing before your game is over in Funky Smug…

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