Here's everything you need to know about The Elder Scrolls: Blades

By , on August 30, 2018
Last modified 9 months, 3 weeks ago

Okay, we may have given you a quick list of fantastic first-person RPGs yesterday to satiate your hunger, but what's the big deal about The Elder Scrolls: Blades? There have been other similar experiences on mobile before and there'll be more experiences like it to come, but this is going to be something special. I don't know whether it'll be in a good or bad way yet, but it's going to be fun finding out.

Just because we're super nice folks, we did the hard part for you and compiled everything you need to know about the game in one, handy article. Yes, yes, wonderful are we.

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What is it?

The Elder Scrolls: Blades is a first-person action RPG by Bethesda where you embody a member of the Blades, an elite group of the empire's agents. After facing exile you'll return back home to find it rather broken and desolate. In true mobile fashion, it's up to you to build it back up to glory again.

In it you've got three main modes to dabble with: Abyss, Town, and Arena. Arena, obviously, sticks you in with another player in PvP battle. Town gives you a place to have a chat with NPCs, to go on missions, and to continue on with the story. Abyss offers up a more intense experience where you have to get as far as possible without dying in an endless dungeon.

When's it coming out?

You've only got to wait until Saturday, September 1st to get your hands on it. I know we've been waiting for it since June, but two days is a lot easier than a few months, eh?

Where can I get it?

It'll be coming out on both iOS and Android simultaneously, so check the App Store or Google Play to pick it up this weekend. If you're super keen you can pre-order it right now.

Bethesda's also toying with the idea of bringing it to PC and console according to reports, but I guess that'll depend on how well it's received.

How much is it?


Only kidding – it's going to be free-to-play so everyone can have a go at it. Alongside this you'll have optional IAPs which, I assume, will give you in-game boosts and currency. We're not sure what the range will be just yet.

Why is it a big deal?

Personally, it's an interesting concept because it's the most a game has physically looked and acted like The Elder Scrolls for a good long while. From the demonstration Bethesda gave at E3 back in June (above), the gameplay looks smooth and it seems like the essence of the game has really been captured visually.

The combat system is also one to note here. Though it might take you a few swings to get into it, it's detailed enough to keep things interesting without cluttering up the screen with a clunky UI and making it hard to navigate... in theory.

Depending on your preference you can play in portrait or landscape mode and switch between with ease. Though you can move about with floating joystick controls, you can also tap to move. I reckon older phones will struggle a bit to keep up, but we'll have to wait and see.

Oh, and you can yell "FUS RO DAH" in public and have something to blame it on.

It sounds like you wish you were in The Elder Scrolls

Ha-ha! Oh you guys – I know it isn't real.

*removes Dragonscale Helmet hurriedly*