
Can a classic 2D pugilism sim really work on a touchscreen device? Can you pull off a dragon punch input when there's nothing telling your finger when to stop? Is it really possible to punch a 2D sprite so hard its head falls off?
Harry from Pocket Gamer strives to answer these questions and more in this video review of legendary SNK brawler Garou: Mark of the Wolves.
There's a brilliant 2D fighter here, but a smartphone or a tablet isn't the best place to play it