Wizards of the Coast is publishing a mobile version of its popular digital fantasy card game Magic: The Gathering Arena, with the pocket edition expected to soft launch in early access on Google Play at the end of January.
Magic: The Gathering Arena Mobile works very similarly to the way the physical card game plays. You have a deck of cards which generate five separate colours of mana, then you play them to summon creatures, cast spells and activate special abilities. You use these powers to battle your opponent with the selected deck, and the goal is to reduce their life-total to zero before they can react with the same.
“We want fans to have fun, enjoyable experiences with the long-awaited mobile version of Magic, and we want to make sure our releases are polished and ready to play. Stay tuned for more information coming later this month in our January State of the Game,” says the official reveal.
Magic: The Gathering Arena was first released for PC over a year ago, and the Android version features all content included there in addition to the upcoming Kaldheim expansion, which is themed around Vikings.
The mobile version will first release as an early access title on Google Play, before receiving a full release on both Android and iOS later in the year. It’ll also have cross platform support so you can play against players on other platforms, widely expanding the playerbase of the game and likelihood of getting into matches.
The game can be played by anyone who has an Android phone with the recommended specs, which can be read about here. The site also lists some devices confirmed to be compatible, but the list is not definitive.
Store pages for Magic: The Gathering Arena aren’t live yet, but the Google Play for Android store page should be up within the next few weeks ahead of its 28th January soft launch.