Indie developer Zak Woolley has released Quick Fire, a big collection of short minigames, for iOS and Android devices.
Quick Fire features fast-paced rounds of minigames, each one lasting only a few seconds in length, and tasks you with trying to set high scores within the allotted time limit. Woolley says Quick Fire is the perfect game for wasting time with its massive amounts of content.
Each minigame gives you four chances to solve it and failing to do so will restart the level, but after playing every five minigames the speed and time limit will gradually get faster which means you’ve got to be extra attentive to what’s going on.
It gets more intense, though, as after every 13 minigames you will then have to face a Challenge Mode round. The minigames featured here are not bound by time, but are extra tough to beat. If you manage to beat it successfully, you’ll obtain an extra life. This also gives you access to the higher levels, where the difficulty increases rapidly and you must complete them in much less time.
There are even more rewards to be obtained for beating higher minigames, such as an Under Fire mode which is obtained after completing 39 minigames in a row. This mode features a speed increase that occurs after every individual minigame, meaning the difficulty increase comes a lot sooner and will have you desperately trying to complete each challenge as it comes.
Quick Fire began as a hobby project of Woolley’s, and has only just now later turned into a big game that they are releasing on mobile stores. With this and the recently-released Pureya, it looks like now is the time for minigame collections to make a comeback.