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  • App Store Info


A simple physics based basketball game with accelerometer and touch support.

Grab a ball to toss it then tilt the device to influence gravity for crazy wall bounce and trick shots.

Developed using the open source Bullet physics and CubicVR 3D engines.

What's New in Version 1.01

This release is a minor update to make PocketHoops more playable:

- Automatically retrieve ball on touch
- Ball is now held from center of gravity for better aim

Visit the support site from iTunes for a complete list of future updates.

Thanks to everyone who has provided suggestions and comments!


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