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CastleGuard2 is the groundbreaking sequel to the CastleGuard defense game. It is one of the iPhone's first *real* 3D fantasy rpg games. This is the second entry in a new series which will define roleplaying games on mobile platforms. Using a minimum of onscreen controls, you can explore the dungeon and outside, fight the creatures within, unlock secrets, pickup health, and find the level bosses. Chat with NPCs, go on quests. And more than a little tongue-in-cheek gamer humor, appreciated by old-school gamers.

Borne into a strange land, there are very few clues as to what is bringing people here, and why. Heroes struggle to find answers, while the evil wizard Bargley is up to something nasty!

Your weapons are a flaming sword, and a bow of fireballs. Your opponents can blast you with spells, missile attacks, or up close and personal melee combat.

New features:
<--Collision detecting 3rd party camera system
<--Openable doors
<--Load-optimized AI monsters
<--Melee and missile auto-weapon switch
<--Heal and Point pickups
<--Caster, Archer, Melee enemies and Boss enemies
<--Multiple enemies per spawn point
<--Area spawning and cinematic camera sweep

Note to CastleGuard fans:
Thanks to you and your support and feedback.

If you like DnD (Dungeons and Dragons), Everquest, or World of Warcraft, you should enjoy CastleGuard2!

What's New in Version 1.1

This version includes:
Move control overhaul. New d-pad for move and turn.
Framerate overhaul.
Interface Overhaul
Ambient Sound Effects
Footstep Sounds
New Enemy: Darkling
Character Customization System: Choose your face, hair style, hair color, facial hair, facial hair color, clothes
New NPCs, NPC Animations
Narrative and Dialog System
New Outdoor Level
Autotargetting System
Ammunition Readout for Missile Weapon
Independent Attack Buttons
Target Information and Healthbar
Attack Powerup and Chargeup Ability
Many additional animations added
Many 3d graphical improvements
Player Healthbar


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