Starquake: ZX Spectrum
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Starquake for the ZX Spectrum (an 8-bit personal home computer released in the UK in 1982 by Sinclair Research Ltd, which sold in excess of 5 million units worldwide) is one of THE defining games of the 1980s.
Starquake: ZX Spectrum is offered as an in-app purchase from within the ZX Spectrum: Elite Collection app. (The in-app is priced at £1.49/€1.59/US$1.99 and includes 5 more ZX Spectrum games).
Staquake: ZX Spectrum is also available in this stand-alone form. It does not include any other ZX Spectrum games but it does include an infinite lives version.
Starquake: ZX Spectrum is the 100% original ZX Spectrum game, as written by Dave Collins and Stephen Crow and published by Bubble Bus software in 1985 and is brought to you - as an officially licenced product - utilizing our ZX Spectrum: Elite Collection technology.
PLOT: The player controls BLOB (Bio-Logically Operated Being), whose starship has crashed on a planet. The crash destabilised the core of this planet, and you have to find its parts which are scattered all through the planet and fix it before it explodes. The natural inhabitants of the planet don't like your presence and keep trying to kill you.
There are several features of Starquake which help it stand out from other platform games of the era.
TRANSPORTATION: Within the game, there are many ways to get around;
* Running is the default, and Blob can move pretty quickly.
* Hover platforms can be used to fly. Items can't be picked up while on a hover platform, though.
* Blob can build his own short-lived platforms to reach high places.
* There are also multiple teleport booths scattered around the play area, each with its own destination code.
INVENTORY: Blob is able to carry up to four items at once, using a FIFO arrangement. Some of the items encountered will be useful to repair the core, while others will need to be exchanged using a Cheops Pyramid for something more useful. There is also an Access card, which can fill in for any of the numbered chips needed to get through some doors, and for using the aforementioned Pyramid.
- portrait and landscape play / display modes
- iDaptive (user-definable, game-specific joystick, keypad & canvass) Controls
- (Google: "Tiny URL 22qh8hl") for more info
- ‘auto save’, on exiting the game
- authentic 'Spectrum' sound
About Elite®: Elite Systems Ltd was incorporated in England in 1984.