GameProg


GameProg
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Description

Game programming tutorials by Milan Toth with full, downloadable source code, interactive demos and beautifully illustrated tutorials.

These tutorials are for advanced programmers already familiar with C and Objective-C with a strong knowledge of high-school mathematics and trigonometry.

The tutorials are best viewed on iPad. iPhone users should rotate device to horizontal position when reading tutorials.

At present it covers three big topics :

1. OpenGL shader programming, from wireframe rendering to fragment-based phong

2. Mass point dynamics and rigid body simulation for realistic game phyisics

3. Inverse kinematics simulation for character physics.

Screenshots

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