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Mini Warriors™

Mini Warriors™
Download on the AppStore Click here to request a review of this app

  • App Store Info


With recruiting powerful heroes and leading invincible armies, you can beat back evil enemies so as to accomplish glorious achievement.

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Atlas is calling for you! Joining in our legion alliance to fight against Nigel, God of Darkness, and crush his conspiracy!
In the 2D cartoon multiplayer game, you as a lord can create own valiant legion and recruit great heroes, who have been lauded by poets for hundreds years. Those heroes lead troops including cavaliers, magicians, archers and warriors to fight for Balthazar, God of Brightness.

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Amazing battlefield with more than one thousand troops in it:
• Exciting real-time combat, winning the battle after wiping out enemies in the battleground.
• Flexible formations available are critical for you to reverse the course of combat.
• Intense and magnificent battles involve a few of legions with great heroes doing almost everything they can to win.
• Delicate and vivid cartoon images with gorgeous and exciting hero skills

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Abundant and interesting game contents:
• Recruit 200 different heroes
• Collect more than 100 powerful items and equipments
• Cultivate 8 kinds of troops with strong sense of reality
• Beat enemies from 400 stages
• Accomplish more than 300 achievements in the game
• Play the game with other lords across the world

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What's New in Version 1.8.5

Add 2 heroes
Recruit in Tavern
• Achilles (4star Pikeman)
Skill: Abilities of units and hero in the squad are boosted. Attack is increased by {300}% once enemy dodges attack and effect lasts {6}s. This attack cannot be dodged during effect. (Level 12)
• Saladin (4star Infantry)
Skill: Release at start boosting attack of all units in the same row by {40}% for {50} seconds. (Level 12)

Add new unit types
• Add 27 new advanced unit types.
• Player can click promote to use the advanced unit after unlocking without any consumption
• Basic unit cannot be carried after it is promoted to an advanced level
• There are two options available for second-level advanced unit types: When reaching hero level 100, advanced unit can be freely promoted to one higher type but if player needs to change unit type after that, you need to consume 20tcrystals

Redesign units combat system
• The previous combat system between different unit types is changed to the armor system that the combat relationship between units is determined by attack and defense types. For specific data, player can check description in the game

Improve logic for hero skill target selection
• Thor's Hammer is changed to choose target having minimum Hp in range
• Curse of Weakness is changed to choose target having highest attack in range
Accurate Mark is changed to choose target having highest defense in range
• Soul Inspiring is changed to choose target having highest attack in range
• Logic for Debilitate is changed to randomly silence target in range
• Paralyzed Arrow is changed to select target randomly in range
• Legendary Artisan is changed to spawn mechanic fire dragons near enemy's squad located at the farthest row from you.

Adjust skill logic
• Holy Shock logic is changed to have chance to deal skill damage to 15 enemies at most in front of you and restore amount of hp for 15 targets at most. (Healing effect is reduced compared with previous version)

Optimize unit logic
• When choosing targets, cavalry will not attack enemies enclosed by several squads

Adjust morale skill data
• Morale consumption for level 1 Mist is increased to 10

Change morale skill system
• Add CD time for all morale skills in PVP

Adjust some features
Add 3 training slots and they will be unlocked when reaching certain PL.
• Player can level up hero to level 180 at most via training system.
• Add super exp tome equal to 250000exp and all exp tomes can be used directly
• Improve the PVP matching system that means player can find an opponent whose PL is 5levels higher or lower than yours
• Hero whose level is higher than prestige level cannot use exp tome
• Daily login reward adds command badge
• Player needs to use command badge to swap units between heroes. Same type units swap will not consume tcrystals.

Adjust materials for upgrade
• Player can use the same material to upgrade squad size
• Player can use the same material to upgrade morale skill
• All old materials will be converted to new materials at a rate of 1 to1 after the game is upgraded to new version
• All materials dropped in stages will be replaced with new materials.

Adjust item effect
• Max attack distance increased by Dream necklace is 550

System Optimization
• Active skill can display data such as effect area and attack range.
• Add sound effect for some features
• Attack distance for melee squad will no longer display 1
• Player can open chests directly but no more than 10 chests for each time
• Obvious image will be displayed when skill reaches level 12
• Player can dismiss 3 2star heroes who are given by the game at the beginning

Event stage change
• We will re-arrange the event stages when v1.8.5 is released because of the acceptance of materials combination. So players have to play these stages again. We will compensate players charging orb after that.
• All necklaces will be appeared in the new event stages
• We will change items and rewards obtained from the special stages


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